Mercurial > repos > blastem
diff build_upload_win_nightly @ 1405:ee19270495e8
Force texture y-coordinate to middle of line in default shader. Substantially improves picture when linear texture filtering is used
author | Michael Pavone <pavone@retrodev.com> |
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date | Sat, 17 Jun 2017 15:56:07 -0700 |
parents | f249fd91b0f5 |
children | 0d942ecf38c5 |