Mercurial > repos > blastem
diff shaders/default.f.glsl @ 1346:f7ca42e020fd
Fix sprite rendering in double resolution interlace mode
author | Michael Pavone <pavone@retrodev.com> |
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date | Fri, 05 May 2017 23:45:45 -0700 |
parents | b1147418254a |
children | f9fbd0d16df2 |