Mercurial > repos > blastem
diff shaders/default.f.glsl @ 887:fb4d09f874dd
Prevent the current interrupt number from being changed while interrupt is being processed. This fixes a bug in Sonic 2 split screen that showed up when interrupt timing was adjusted
author | Michael Pavone <pavone@retrodev.com> |
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date | Sat, 14 Nov 2015 13:56:41 -0800 |
parents | 0820a71b80f3 |
children | b1147418254a |