Mercurial > repos > blastem
diff shaders/default.f.glsl @ 1132:fd3b8ac57aca
Fix rendering of BG color index 0 in Mode 4. Only transparent with respect to sprites and not the backdrop like in Mode 5
author | Michael Pavone <pavone@retrodev.com> |
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date | Sun, 01 Jan 2017 01:16:43 -0800 |
parents | 0820a71b80f3 |
children | b1147418254a |