view realtec.c @ 1483:001120e91fed nuklear_ui

Skip loading menu ROM if Nuklear UI is enabled. Allow disabling Nuklear UI in favor of old menu ROM both at compile time and in config. Fall back to ROM UI if GL is unavailable
author Michael Pavone <pavone@retrodev.com>
date Sat, 25 Nov 2017 20:43:20 -0800
parents adb62000d296
children
line wrap: on
line source

#include <stdint.h>
#include <stdlib.h>
#include <string.h>
#include "romdb.h"
#include "genesis.h"
#include "util.h"

typedef struct {
	uint8_t rom_space[512*1024];
	uint8_t regs[3];
} realtec;


uint8_t realtec_detect(uint8_t *rom, uint32_t rom_size)
{
	//All Realtec mapper games are 512KB total
	if (rom_size != 512*1024) {
		return 0;
	}
	return memcmp(rom + 0x7E100, "SEGA", 4) == 0;
}

static realtec *get_realtec(genesis_context *gen)
{
	if (!gen->extra) {
		gen->extra = gen->m68k->mem_pointers[0];
	}
	return gen->extra;
}

static void *realtec_write_b(uint32_t address, void *context, uint8_t value)
{
	if (address & 1) {
		return context;
	}
	m68k_context *m68k = context;
	genesis_context *gen = m68k->system;
	realtec *r = get_realtec(gen);
	uint32_t offset = address >> 13;
	if (offset < 3 && r->regs[offset] != value) {
		r->regs[offset] = value;
		//other regs are only 3 bits, so assume 3 for this one too
		uint32_t size = (r->regs[1] & 0x7) << 17;
		uint32_t start = (r->regs[2] & 7) << 17 | (r->regs[0] & 6) << 19;
		if (!size || size > 512*1024) {
			size = 512*1024;
		}
		for(uint32_t cur = 0; cur < 512*1024; cur += size)
		{
			if (start + size > 512*1024) {
				memcpy(r->rom_space + cur, gen->cart + start/2, 512*1024-start);
				//assume it wraps
				memcpy(r->rom_space + cur + 512*1024-start, gen->cart, size - (512*1024-start));
			} else {
				memcpy(r->rom_space + cur, gen->cart + start/2, size);
			}
		}
		m68k_invalidate_code_range(gen->m68k, 0, 0x400000);
	}
	return context;
}

static void *realtec_write_w(uint32_t address, void *context, uint16_t value)
{
	return realtec_write_b(address, context, value >> 8);
}

void realtec_serialize(genesis_context *gen, serialize_buffer *buf)
{
	realtec *r = get_realtec(gen);
	save_buffer8(buf, r->regs, sizeof(r->regs));
}

void realtec_deserialize(deserialize_buffer *buf, genesis_context *gen)
{
	realtec *r = get_realtec(gen);
	for (int i = 0; i < sizeof(r->regs); i++)
	{
		realtec_write_b(i << 13, gen->m68k, load_int8(buf));
	}
}

rom_info realtec_configure_rom(uint8_t *rom, uint32_t rom_size, memmap_chunk const *base_map, uint32_t base_chunks)
{
	rom_info info;
	realtec *r = calloc(sizeof(realtec), 1);
	for (uint32_t i = 0; i < 512*1024; i += 8*1024)
	{
		memcpy(r->rom_space + i, rom + 0x7E000, 8*1024);
	}
	byteswap_rom(512*1024, (uint16_t *)r->rom_space);
	
	uint8_t *name_start = NULL, *name_end = NULL;
	for (int i = 0x94; i < 0xE0; i++)
	{
		if (name_start) {
			if (rom[i] < ' ' || rom[i] > 0x80 || !memcmp(rom+i, "ARE", 3) || !memcmp(rom+i, "are", 3)) {
				name_end = rom+i;
				break;
			}
		} else if (rom[i] > ' ' && rom[i] < 0x80 && rom[i] != ':') {
			name_start = rom + i;
		}
	}
	if (name_start && !name_end) {
		name_end = rom + 0xE0;
	}
	if (name_end) {
		while (name_end > name_start && name_end[-1] == ' ')
		{
			name_end--;
		}
		info.name = malloc(name_end-name_start+1);
		memcpy(info.name, name_start, name_end-name_start);
		info.name[name_end-name_start] = 0;
	} else {
		info.name = strdup("Realtec Game");
	}
	info.save_type = SAVE_NONE;
	info.save_size = 0;
	info.save_buffer = NULL;
	info.num_eeprom = 0;
	info.eeprom_map = NULL;
	info.rom = rom;
	info.rom_size = rom_size;
	info.mapper_type = MAPPER_REALTEC;
	info.is_save_lock_on = 0;
	info.port1_override = info.port2_override = info.ext_override = info.mouse_mode = NULL;
	info.map_chunks = base_chunks + 2;
	info.map = calloc(sizeof(memmap_chunk), info.map_chunks);
	info.map[0].mask = sizeof(r->rom_space)-1;
	info.map[0].flags = MMAP_READ|MMAP_CODE|MMAP_PTR_IDX;
	info.map[0].start = 0;
	info.map[0].end = 0x400000;
	info.map[0].buffer = r->rom_space;
	info.map[0].write_16 = NULL;
	info.map[0].read_16 = NULL;
	info.map[0].write_8 = NULL;
	info.map[0].read_8 = NULL;
	info.map[1].mask = 0x7FFF;
	info.map[1].flags = 0;
	info.map[1].start = 0x400000;
	info.map[1].end = 0x800000;
	info.map[1].write_16 = realtec_write_w;
	info.map[1].write_8 = realtec_write_b;
	info.map[1].read_16 = NULL;
	info.map[1].read_8 = NULL;
	memcpy(info.map + 2, base_map, base_chunks * sizeof(memmap_chunk));
	
	return info;
}