Mercurial > repos > blastem
view shaders/default.f.glsl @ 1483:001120e91fed nuklear_ui
Skip loading menu ROM if Nuklear UI is enabled. Allow disabling Nuklear UI in favor of old menu ROM both at compile time and in config. Fall back to ROM UI if GL is unavailable
author | Michael Pavone <pavone@retrodev.com> |
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date | Sat, 25 Nov 2017 20:43:20 -0800 |
parents | 957325c990d5 |
children | fa9ae059e4d3 |
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#version 110 uniform sampler2D textures[2]; varying vec2 texcoord; void main() { vec2 modifiedCoord0 = vec2(texcoord.x, (floor(texcoord.y * 512.0 + 0.25) + 0.5)/512.0); vec2 modifiedCoord1 = vec2(texcoord.x, (floor(texcoord.y * 512.0 - 0.25) + 0.5)/512.0); gl_FragColor = mix( texture2D(textures[1], modifiedCoord1), texture2D(textures[0], modifiedCoord0), (sin(texcoord.y * 1024.0 * 3.14159265359) + 1.0) * 0.5 ); }