Mercurial > repos > blastem
view sega_mapper.h @ 1431:030b40139de9
Update VDP color map when loading a native save state
author | Michael Pavone <pavone@retrodev.com> |
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date | Fri, 11 Aug 2017 18:58:03 -0700 |
parents | f7d653bb8899 |
children | 14a2834d010c |
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#ifndef SEGA_MAPPER_H_ #define SEGA_MAPPER_H_ uint16_t read_sram_w(uint32_t address, m68k_context * context); uint8_t read_sram_b(uint32_t address, m68k_context * context); m68k_context * write_sram_area_w(uint32_t address, m68k_context * context, uint16_t value); m68k_context * write_sram_area_b(uint32_t address, m68k_context * context, uint8_t value); m68k_context * write_bank_reg_w(uint32_t address, m68k_context * context, uint16_t value); m68k_context * write_bank_reg_b(uint32_t address, m68k_context * context, uint8_t value); #endif //SEGA_MAPPER_H_