view blastem.c @ 1925:039553703c20

Don't apply address and cd register changes to the 'live' registers until pending flag is cleared, but do preserve the upper address bits in the latch. Fixes regression in Overdrive 2 while preserving fix to Mona in 344 bytes
author Michael Pavone <pavone@retrodev.com>
date Mon, 13 Apr 2020 20:43:25 -0700
parents 30f2821ffd65
children 374a5ae694e8 b387f1c5a1d0
line wrap: on
line source

/*
 Copyright 2013-2016 Michael Pavone
 This file is part of BlastEm.
 BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text.
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <ctype.h>

#include "system.h"
#include "68kinst.h"
#include "m68k_core.h"
#ifdef NEW_CORE
#include "z80.h"
#else
#include "z80_to_x86.h"
#endif
#include "mem.h"
#include "vdp.h"
#include "render.h"
#include "genesis.h"
#include "gdb_remote.h"
#include "gst.h"
#include "util.h"
#include "romdb.h"
#include "terminal.h"
#include "arena.h"
#include "config.h"
#include "bindings.h"
#include "menu.h"
#include "zip.h"
#ifndef DISABLE_NUKLEAR
#include "nuklear_ui/blastem_nuklear.h"
#endif

#define BLASTEM_VERSION "0.6.3-pre"

#ifdef __ANDROID__
#define FULLSCREEN_DEFAULT 1
#else
#define FULLSCREEN_DEFAULT 0
#endif

int headless = 0;
int exit_after = 0;
int z80_enabled = 1;
int frame_limit = 0;
uint8_t use_native_states = 1;

tern_node * config;

#define SMD_HEADER_SIZE 512
#define SMD_MAGIC1 0x03
#define SMD_MAGIC2 0xAA
#define SMD_MAGIC3 0xBB
#define SMD_BLOCK_SIZE 0x4000

#ifdef DISABLE_ZLIB
#define ROMFILE FILE*
#define romopen fopen
#define romread fread
#define romseek fseek
#define romgetc fgetc
#define romclose fclose
#else
#include "zlib/zlib.h"
#define ROMFILE gzFile
#define romopen gzopen
#define romread gzfread
#define romseek gzseek
#define romgetc gzgetc
#define romclose gzclose
#endif

uint16_t *process_smd_block(uint16_t *dst, uint8_t *src, size_t bytes)
{
	for (uint8_t *low = src, *high = (src+bytes/2), *end = src+bytes; high < end; high++, low++) {
		*(dst++) = *low << 8 | *high;
	}
	return dst;
}

int load_smd_rom(ROMFILE f, void **buffer)
{
	uint8_t block[SMD_BLOCK_SIZE];
	romseek(f, SMD_HEADER_SIZE, SEEK_SET);

	size_t filesize = 512 * 1024;
	size_t readsize = 0;
	uint16_t *dst, *buf;
	dst = buf = malloc(filesize);
	

	size_t read;
	do {
		if ((readsize + SMD_BLOCK_SIZE > filesize)) {
			filesize *= 2;
			buf = realloc(buf, filesize);
			dst = buf + readsize/sizeof(uint16_t);
		}
		read = romread(block, 1, SMD_BLOCK_SIZE, f);
		if (read > 0) {
			dst = process_smd_block(dst, block, read);
			readsize += read;
		}
	} while(read > 0);
	romclose(f);
	
	*buffer = buf;
	
	return readsize;
}

uint8_t is_smd_format(const char *filename, uint8_t *header)
{
	if (header[1] == SMD_MAGIC1 && header[8] == SMD_MAGIC2 && header[9] == SMD_MAGIC3) {
		int i;
		for (i = 3; i < 8; i++) {
			if (header[i] != 0) {
				return 0;
			}
		}
		if (i == 8) {
			if (header[2]) {
				fatal_error("%s is a split SMD ROM which is not currently supported", filename);
			}
			return 1;
		}
	}
	return 0;
}

uint32_t load_rom_zip(const char *filename, void **dst)
{
	static const char *valid_exts[] = {"bin", "md", "gen", "sms", "rom", "smd"};
	const uint32_t num_exts = sizeof(valid_exts)/sizeof(*valid_exts);
	zip_file *z = zip_open(filename);
	if (!z) {
		return 0;
	}
	
	for (uint32_t i = 0; i < z->num_entries; i++)
	{
		char *ext = path_extension(z->entries[i].name);
		if (!ext) {
			continue;
		}
		for (uint32_t j = 0; j < num_exts; j++)
		{
			if (!strcasecmp(ext, valid_exts[j])) {
				size_t out_size = nearest_pow2(z->entries[i].size);
				*dst = zip_read(z, i, &out_size);
				if (*dst) {
					if (is_smd_format(z->entries[i].name, *dst)) {
						size_t offset;
						for (offset = 0; offset + SMD_BLOCK_SIZE + SMD_HEADER_SIZE <= out_size; offset += SMD_BLOCK_SIZE)
						{
							uint8_t tmp[SMD_BLOCK_SIZE];
							memcpy(tmp, *dst + offset + SMD_HEADER_SIZE, SMD_BLOCK_SIZE);
							process_smd_block(*dst + offset, tmp, SMD_BLOCK_SIZE);
						}
						out_size = offset;
					}
					free(ext);
					zip_close(z);
					return out_size;
				}
			}
		}
		free(ext);
	}
	zip_close(z);
	return 0;
}

uint32_t load_rom(const char * filename, void **dst, system_type *stype)
{
	uint8_t header[10];
	char *ext = path_extension(filename);
	if (ext && !strcasecmp(ext, "zip")) {
		free(ext);
		return load_rom_zip(filename, dst);
	}
	free(ext);
	ROMFILE f = romopen(filename, "rb");
	if (!f) {
		return 0;
	}
	if (sizeof(header) != romread(header, 1, sizeof(header), f)) {
		fatal_error("Error reading from %s\n", filename);
	}
	
	if (is_smd_format(filename, header)) {
		if (stype) {
			*stype = SYSTEM_GENESIS;
		}
		return load_smd_rom(f, dst);
	}
	
	size_t filesize = 512 * 1024;
	size_t readsize = sizeof(header);
		
	char *buf = malloc(filesize);
	memcpy(buf, header, readsize);
	
	size_t read;
	do {
		read = romread(buf + readsize, 1, filesize - readsize, f);
		if (read > 0) {
			readsize += read;
			if (readsize == filesize) {
				int one_more = romgetc(f);
				if (one_more >= 0) {
					filesize *= 2;
					buf = realloc(buf, filesize);
					buf[readsize++] = one_more;
				} else {
					read = 0;
				}
			}
		}
	} while (read > 0);
	
	*dst = buf;
	
	romclose(f);
	return readsize;
}



int break_on_sync = 0;
char *save_state_path;





char * save_filename;
system_header *current_system;
system_header *menu_system;
system_header *game_system;
void persist_save()
{
	if (!game_system) {
		return;
	}
	game_system->persist_save(game_system);
}

char *title;
void update_title(char *rom_name)
{
	if (title) {
		free(title);
		title = NULL;
	}
	title = alloc_concat(rom_name, " - BlastEm");
	render_update_caption(title);
}

static char *get_save_dir(system_media *media)
{
	char *savedir_template = tern_find_path(config, "ui\0save_path\0", TVAL_PTR).ptrval;
	if (!savedir_template) {
		savedir_template = "$USERDATA/blastem/$ROMNAME";
	}
	tern_node *vars = tern_insert_ptr(NULL, "ROMNAME", media->name);
	vars = tern_insert_ptr(vars, "ROMDIR", media->dir);
	vars = tern_insert_ptr(vars, "HOME", get_home_dir());
	vars = tern_insert_ptr(vars, "EXEDIR", get_exe_dir());
	vars = tern_insert_ptr(vars, "USERDATA", (char *)get_userdata_dir());
	char *save_dir = replace_vars(savedir_template, vars, 1);
	tern_free(vars);
	if (!ensure_dir_exists(save_dir)) {
		warning("Failed to create save directory %s\n", save_dir);
	}
	return save_dir;
}

void setup_saves(system_media *media, system_header *context)
{
	static uint8_t persist_save_registered;
	rom_info *info = &context->info;
	char *save_dir = get_save_dir(info->is_save_lock_on ? media->chain : media);
	char const *parts[] = {save_dir, PATH_SEP, info->save_type == SAVE_I2C ? "save.eeprom" : info->save_type == SAVE_NOR ? "save.nor" : "save.sram"};
	free(save_filename);
	save_filename = alloc_concat_m(3, parts);
	if (info->is_save_lock_on) {
		//initial save dir was calculated based on lock-on cartridge because that's where the save device is
		//save directory used for save states should still be located in the normal place
		free(save_dir);
		parts[0] = save_dir = get_save_dir(media);
	}
	if (use_native_states || context->type != SYSTEM_GENESIS) {
		parts[2] = "quicksave.state";
	} else {
		parts[2] = "quicksave.gst";
	}
	free(save_state_path);
	save_state_path = alloc_concat_m(3, parts);
	context->save_dir = save_dir;
	if (info->save_type != SAVE_NONE) {
		context->load_save(context);
		if (!persist_save_registered) {
			atexit(persist_save);
			persist_save_registered = 1;
		}
	}
}

void apply_updated_config(void)
{
	render_config_updated();
	if (current_system && current_system->config_updated) {
		current_system->config_updated(current_system);
	}
}

static void on_drag_drop(const char *filename)
{
	if (current_system) {
		if (current_system->next_rom) {
			free(current_system->next_rom);
		}
		current_system->next_rom = strdup(filename);
		current_system->request_exit(current_system);
		if (menu_system && menu_system->type == SYSTEM_GENESIS) {
			genesis_context *gen = (genesis_context *)menu_system;
			if (gen->extra) {
				menu_context *menu = gen->extra;
				menu->external_game_load = 1;
			}
		}
	} else {
		init_system_with_media(filename, SYSTEM_UNKNOWN);
	}
#ifndef DISABLE_NUKLEAR
	if (is_nuklear_active()) {
		show_play_view();
	}
#endif
}

static system_media cart, lock_on;
const system_media *current_media(void)
{
	return &cart;
}

void reload_media(void)
{
	if (!current_system) {
		return;
	}
	if (current_system->next_rom) {
		free(current_system->next_rom);
	}
	char const *parts[] = {
		cart.dir, PATH_SEP, cart.name, ".", cart.extension
	};
	char const **start = parts[0] ? parts : parts + 2;
	int num_parts = parts[0] ? 5 : 3;
	if (!parts[4]) {
		num_parts--;
	}
	current_system->next_rom = alloc_concat_m(num_parts, start);
	current_system->request_exit(current_system);
}

void lockon_media(char *lock_on_path)
{
	reload_media();
	cart.chain = &lock_on;
	free(lock_on.dir);
	free(lock_on.name);
	free(lock_on.extension);
	lock_on.dir = path_dirname(lock_on_path);
	lock_on.name = basename_no_extension(lock_on_path);
	lock_on.extension = path_extension(lock_on_path);
	lock_on.size = load_rom(lock_on_path, &lock_on.buffer, NULL);
}

static uint32_t opts = 0;
static uint8_t force_region = 0;
void init_system_with_media(const char *path, system_type force_stype)
{
	if (game_system) {
		game_system->persist_save(game_system);
		//swap to game context arena and mark all allocated pages in it free
		if (current_system == menu_system) {
			current_system->arena = set_current_arena(game_system->arena);
		}
		mark_all_free();
		game_system->free_context(game_system);
	} else if(current_system) {
		//start a new arena and save old one in suspended system context
		current_system->arena = start_new_arena();
	}
	system_type stype = SYSTEM_UNKNOWN;
	if (!(cart.size = load_rom(path, &cart.buffer, &stype))) {
		fatal_error("Failed to open %s for reading\n", path);
	}
	free(cart.dir);
	free(cart.name);
	free(cart.extension);
	cart.dir = path_dirname(path);
	cart.name = basename_no_extension(path);
	cart.extension = path_extension(path);
	if (force_stype != SYSTEM_UNKNOWN) {
		stype = force_stype;
	}
	if (stype == SYSTEM_UNKNOWN) {
		stype = detect_system_type(&cart);
	}
	if (stype == SYSTEM_UNKNOWN) {
		fatal_error("Failed to detect system type for %s\n", path);
	}
	//allocate new system context
	game_system = alloc_config_system(stype, &cart, opts, force_region);
	if (!game_system) {
		fatal_error("Failed to configure emulated machine for %s\n", path);
	}
	if (menu_system) {
		menu_system->next_context = game_system;
	}
	game_system->next_context = menu_system;
	setup_saves(&cart, game_system);
	update_title(game_system->info.name);
}

int main(int argc, char ** argv)
{
	set_exe_str(argv[0]);
	config = load_config();
	int width = -1;
	int height = -1;
	int debug = 0;
	int loaded = 0;
	system_type stype = SYSTEM_UNKNOWN, force_stype = SYSTEM_UNKNOWN;
	char * romfname = NULL;
	char * statefile = NULL;
	debugger_type dtype = DEBUGGER_NATIVE;
	uint8_t start_in_debugger = 0;
	uint8_t fullscreen = FULLSCREEN_DEFAULT, use_gl = 1;
	uint8_t debug_target = 0;
	for (int i = 1; i < argc; i++) {
		if (argv[i][0] == '-') {
			switch(argv[i][1]) {
			case 'b':
				i++;
				if (i >= argc) {
					fatal_error("-b must be followed by a frame count\n");
				}
				headless = 1;
				exit_after = atoi(argv[i]);
				break;
			case 'd':
				start_in_debugger = 1;
				//allow debugging the menu
				if (argv[i][2] == 'm') {
					debug_target = 1;
				}
				break;
			case 'D':
				gdb_remote_init();
				dtype = DEBUGGER_GDB;
				start_in_debugger = 1;
				break;
			case 'f':
				fullscreen = !fullscreen;
				break;
			case 'g':
				use_gl = 0;
				break;
			case 'l':
				opts |= OPT_ADDRESS_LOG;
				break;
			case 'v':
				info_message("blastem %s\n", BLASTEM_VERSION);
				return 0;
				break;
			case 'n':
				z80_enabled = 0;
				break;
			case 'r':
				i++;
				if (i >= argc) {
					fatal_error("-r must be followed by region (J, U or E)\n");
				}
				force_region = translate_region_char(toupper(argv[i][0]));
				if (!force_region) {
					fatal_error("'%c' is not a valid region character for the -r option\n", argv[i][0]);
				}
				break;
			case 'm':
				i++;
				if (i >= argc) {
					fatal_error("-r must be followed by a machine type (sms, gen or jag)\n");
				}
				if (!strcmp("sms", argv[i])) {
					stype = force_stype = SYSTEM_SMS;
				} else if (!strcmp("gen", argv[i])) {
					stype = force_stype = SYSTEM_GENESIS;
				} else if (!strcmp("jag", argv[i])) {
					stype = force_stype = SYSTEM_JAGUAR;
				} else {
					fatal_error("Unrecognized machine type %s\n", argv[i]);
				}
				break;
			case 's':
				i++;
				if (i >= argc) {
					fatal_error("-s must be followed by a savestate filename\n");
				}
				statefile = argv[i];
				break;
			case 't':
				force_no_terminal();
				break;
			case 'y':
				opts |= YM_OPT_WAVE_LOG;
				break;
			case 'o': {
				i++;
				if (i >= argc) {
					fatal_error("-o must be followed by a lock on cartridge filename\n");
				}
				lock_on.size = load_rom(argv[i], &lock_on.buffer, NULL);
				if (!lock_on.size) {
					fatal_error("Failed to load lock on cartridge %s\n", argv[i]);
				}
				lock_on.name = basename_no_extension(argv[i]);
				lock_on.extension = path_extension(argv[i]);
				cart.chain = &lock_on;
				break;
			}
			case 'h':
				info_message(
					"Usage: blastem [OPTIONS] ROMFILE [WIDTH] [HEIGHT]\n"
					"Options:\n"
					"	-h          Print this help text\n"
					"	-r (J|U|E)  Force region to Japan, US or Europe respectively\n"
					"	-m MACHINE  Force emulated machine type to MACHINE. Valid values are:\n"
					"                   sms - Sega Master System/Mark III\n"
					"                   gen - Sega Genesis/Megadrive\n"
					"                   jag - Atari Jaguar\n"
					"	-f          Toggles fullscreen mode\n"
					"	-g          Disable OpenGL rendering\n"
					"	-s FILE     Load a GST format savestate from FILE\n"
					"	-o FILE     Load FILE as a lock-on cartridge\n"
					"	-d          Enter debugger on startup\n"
					"	-n          Disable Z80\n"
					"	-v          Display version number and exit\n"
					"	-l          Log 68K code addresses (useful for assemblers)\n"
					"	-y          Log individual YM-2612 channels to WAVE files\n"
				);
				return 0;
			default:
				fatal_error("Unrecognized switch %s\n", argv[i]);
			}
		} else if (!loaded) {
			if (!(cart.size = load_rom(argv[i], &cart.buffer, stype == SYSTEM_UNKNOWN ? &stype : NULL))) {
				fatal_error("Failed to open %s for reading\n", argv[i]);
			}
			cart.dir = path_dirname(argv[i]);
			cart.name = basename_no_extension(argv[i]);
			cart.extension = path_extension(argv[i]);
			romfname = argv[i];
			loaded = 1;
		} else if (width < 0) {
			width = atoi(argv[i]);
		} else if (height < 0) {
			height = atoi(argv[i]);
		}
	}
	
	int def_width = 0, def_height = 0;
	char *config_width = tern_find_path(config, "video\0width\0", TVAL_PTR).ptrval;
	if (config_width) {
		def_width = atoi(config_width);
	}
	if (!def_width) {
		def_width = 640;
	}
	char *config_height = tern_find_path(config, "video\0height\0", TVAL_PTR).ptrval;
	if (config_height) {
		def_height = atoi(config_height);
	}
	if (!def_height) {
		def_height = -1;
	}
	width = width < 1 ? def_width : width;
	height = height < 1 ? def_height : height;

	char *config_fullscreen = tern_find_path(config, "video\0fullscreen\0", TVAL_PTR).ptrval;
	if (config_fullscreen && !strcmp("on", config_fullscreen)) {
		fullscreen = !fullscreen;
	}
	if (!headless) {
		render_init(width, height, "BlastEm", fullscreen);
		render_set_drag_drop_handler(on_drag_drop);
	}
	set_bindings();
	
	uint8_t menu = !loaded;
	uint8_t use_nuklear = 0;
#ifndef DISABLE_NUKLEAR
	use_nuklear = !headless && is_nuklear_available();
#endif
	if (!loaded && !use_nuklear) {
		//load menu
		romfname = tern_find_path(config, "ui\0rom\0", TVAL_PTR).ptrval;
		if (!romfname) {
			romfname = "menu.bin";
		}
		if (is_absolute_path(romfname)) {
			if (!(cart.size = load_rom(romfname, &cart.buffer, &stype))) {
				fatal_error("Failed to open UI ROM %s for reading", romfname);
			}
		} else {
			cart.buffer = (uint16_t *)read_bundled_file(romfname, &cart.size);
			if (!cart.buffer) {
				fatal_error("Failed to open UI ROM %s for reading", romfname);
			}
			uint32_t rom_size = nearest_pow2(cart.size);
			if (rom_size > cart.size) {
				cart.buffer = realloc(cart.buffer, rom_size);
				cart.size = rom_size;
			}
		}
		//force system detection, value on command line is only for games not the menu
		stype = detect_system_type(&cart);
		cart.dir = path_dirname(romfname);
		cart.name = basename_no_extension(romfname);
		cart.extension = path_extension(romfname);
		loaded = 1;
	}
	char *state_format = tern_find_path(config, "ui\0state_format\0", TVAL_PTR).ptrval;
	if (state_format && !strcmp(state_format, "gst")) {
		use_native_states = 0;
	} else if (state_format && strcmp(state_format, "native")) {
		warning("%s is not a valid value for the ui.state_format setting. Valid values are gst and native\n", state_format);
	}

	if (loaded) {
		if (stype == SYSTEM_UNKNOWN) {
			stype = detect_system_type(&cart);
		}
		if (stype == SYSTEM_UNKNOWN) {
			fatal_error("Failed to detect system type for %s\n", romfname);
		}
		current_system = alloc_config_system(stype, &cart, menu ? 0 : opts, force_region);
		if (!current_system) {
			fatal_error("Failed to configure emulated machine for %s\n", romfname);
		}
	
		setup_saves(&cart, current_system);
		update_title(current_system->info.name);
		if (menu) {
			menu_system = current_system;
		} else {
			game_system = current_system;
		}
	}
	
#ifndef DISABLE_NUKLEAR
	if (use_nuklear) {
		blastem_nuklear_init(!menu);
		current_system = game_system;
		menu = 0;
	}
#endif
	
	current_system->debugger_type = dtype;
	current_system->enter_debugger = start_in_debugger && menu == debug_target;
	current_system->start_context(current_system,  menu ? NULL : statefile);
	for(;;)
	{
		if (current_system->should_exit) {
			break;
		}
		if (current_system->next_rom) {
			char *next_rom = current_system->next_rom;
			current_system->next_rom = NULL;
			init_system_with_media(next_rom, force_stype);
			free(next_rom);
			menu = 0;
			current_system = game_system;
			current_system->debugger_type = dtype;
			current_system->enter_debugger = start_in_debugger && menu == debug_target;
			current_system->start_context(current_system, statefile);
		} else if (menu && game_system) {
			current_system->arena = set_current_arena(game_system->arena);
			current_system = game_system;
			menu = 0;
			current_system->resume_context(current_system);
		} else if (!menu && (menu_system || use_nuklear)) {
			if (use_nuklear) {
#ifndef DISABLE_NUKLEAR
				ui_idle_loop();
#endif
			} else {
				current_system->arena = set_current_arena(menu_system->arena);
				current_system = menu_system;
				menu = 1;
			}
			if (!current_system->next_rom) {
				current_system->resume_context(current_system);
			}
		} else {
			break;
		}
	}

	return 0;
}