view sega_mapper.c @ 1925:039553703c20

Don't apply address and cd register changes to the 'live' registers until pending flag is cleared, but do preserve the upper address bits in the latch. Fixes regression in Overdrive 2 while preserving fix to Mona in 344 bytes
author Michael Pavone <pavone@retrodev.com>
date Mon, 13 Apr 2020 20:43:25 -0700
parents d60f2d7c02a5
children 374a5ae694e8 3748a2a8a4b7
line wrap: on
line source

#include "genesis.h"

uint16_t read_sram_w(uint32_t address, m68k_context * context)
{
	genesis_context * gen = context->system;
	address &= gen->save_ram_mask;
	switch(gen->save_type)
	{
	case RAM_FLAG_BOTH:
		return gen->save_storage[address] << 8 | gen->save_storage[address+1];
	case RAM_FLAG_EVEN:
		return gen->save_storage[address >> 1] << 8 | 0xFF;
	case RAM_FLAG_ODD:
		return gen->save_storage[address >> 1] | 0xFF00;
	}
	return 0xFFFF;//We should never get here
}

uint8_t read_sram_b(uint32_t address, m68k_context * context)
{
	genesis_context * gen = context->system;
	address &= gen->save_ram_mask;
	switch(gen->save_type)
	{
	case RAM_FLAG_BOTH:
		return gen->save_storage[address];
	case RAM_FLAG_EVEN:
		if (address & 1) {
			return 0xFF;
		} else {
			return gen->save_storage[address >> 1];
		}
	case RAM_FLAG_ODD:
		if (address & 1) {
			return gen->save_storage[address >> 1];
		} else {
			return 0xFF;
		}
	}
	return 0xFF;//We should never get here
}

m68k_context * write_sram_area_w(uint32_t address, m68k_context * context, uint16_t value)
{
	genesis_context * gen = context->system;
	if ((gen->bank_regs[0] & 0x3) == 1) {
		address &= gen->save_ram_mask;
		switch(gen->save_type)
		{
		case RAM_FLAG_BOTH:
			gen->save_storage[address] = value >> 8;
			gen->save_storage[address+1] = value;
			break;
		case RAM_FLAG_EVEN:
			gen->save_storage[address >> 1] = value >> 8;
			break;
		case RAM_FLAG_ODD:
			gen->save_storage[address >> 1] = value;
			break;
		}
	}
	return context;
}

m68k_context * write_sram_area_b(uint32_t address, m68k_context * context, uint8_t value)
{
	genesis_context * gen = context->system;
	if ((gen->bank_regs[0] & 0x3) == 1) {
		address &= gen->save_ram_mask;
		switch(gen->save_type)
		{
		case RAM_FLAG_BOTH:
			gen->save_storage[address] = value;
			break;
		case RAM_FLAG_EVEN:
			if (!(address & 1)) {
				gen->save_storage[address >> 1] = value;
			}
			break;
		case RAM_FLAG_ODD:
			if (address & 1) {
				gen->save_storage[address >> 1] = value;
			}
			break;
		}
	}
	return context;
}

m68k_context * write_bank_reg_w(uint32_t address, m68k_context * context, uint16_t value)
{
	genesis_context * gen = context->system;
	address &= 0xE;
	address >>= 1;
	gen->bank_regs[address] = value;
	if (!address) {
		if (value & 1) {
			//Used for games that only use the mapper for SRAM
			if (context->mem_pointers[gen->mapper_start_index]) {
				gen->mapper_temp = context->mem_pointers[gen->mapper_start_index];
			}
			context->mem_pointers[gen->mapper_start_index] = NULL;
			//For games that need more than 4MB
			for (int i = 4; i < 8; i++)
			{
				context->mem_pointers[gen->mapper_start_index + i] = NULL;
			}
		} else {
			//Used for games that only use the mapper for SRAM
			if (!context->mem_pointers[gen->mapper_start_index]) {
				context->mem_pointers[gen->mapper_start_index] = gen->mapper_temp;
			}
			//For games that need more than 4MB
			for (int i = 4; i < 8; i++)
			{
				context->mem_pointers[gen->mapper_start_index + i] = gen->cart + 0x40000*gen->bank_regs[i];
			}
		}
	} else if (gen->mapper_type == MAPPER_SEGA) {
		void *new_ptr = gen->cart + 0x40000*value;
		if (context->mem_pointers[gen->mapper_start_index + address] != new_ptr) {
			m68k_invalidate_code_range(gen->m68k, address * 0x80000, (address + 1) * 0x80000);
			context->mem_pointers[gen->mapper_start_index + address] = new_ptr;
		}
	}
	return context;
}

m68k_context * write_bank_reg_b(uint32_t address, m68k_context * context, uint8_t value)
{
	if (address & 1) {
		write_bank_reg_w(address, context, value);
	}
	return context;
}

void sega_mapper_serialize(genesis_context *gen, serialize_buffer *buf)
{
	save_buffer8(buf, gen->bank_regs, sizeof(gen->bank_regs));
}

void sega_mapper_deserialize(deserialize_buffer *buf, genesis_context *gen)
{
	for (int i = 0; i < sizeof(gen->bank_regs); i++)
	{
		write_bank_reg_w(i * 2, gen->m68k, load_int8(buf));
	}
}