view arena.c @ 1348:040c5600e2d9

Implemented slow rise time of IO pins set as inputs, but not driven by device. Fixes input in Decap Attack and possibly other games with buggy controller code
author Michael Pavone <pavone@retrodev.com>
date Mon, 08 May 2017 22:31:28 -0700
parents 4b8ab2d82aee
children
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/*
 Copyright 2015 Michael Pavone
 This file is part of BlastEm.
 BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text.
*/
#include <stdlib.h>
#include <stdint.h>
#include "arena.h"

struct arena {
	void **used_blocks;
	void **free_blocks;

	size_t used_count;
	size_t used_storage;
	size_t free_count;
	size_t free_storage;
};

#define DEFAULT_STORAGE_SIZE 8

static arena *current_arena;

arena *get_current_arena()
{
	if (!current_arena) {
		current_arena = calloc(1, sizeof(arena));
	}
	return current_arena;
}

arena *set_current_arena(arena *a)
{
	arena *tmp = current_arena;
	current_arena = a;
	return tmp;
}

arena *start_new_arena()
{
	arena *tmp = current_arena;
	current_arena = NULL;
	return tmp;
}

void track_block(void *block)
{
	arena *cur = get_current_arena();
	if (cur->used_count == cur->used_storage) {
		if (cur->used_storage) {
			cur->used_storage *= 2;
		} else {
			cur->used_storage = DEFAULT_STORAGE_SIZE;
		}
		cur->used_blocks = realloc(cur->used_blocks, cur->used_storage * sizeof(void *));
	}
	cur->used_blocks[cur->used_count++] = block;
}

void mark_all_free()
{
	arena *cur = get_current_arena();
	if (!cur->free_blocks) {
		cur->free_blocks = cur->used_blocks;
		cur->free_storage = cur->used_storage;
		cur->free_count = cur->used_count;
		cur->used_count = cur->used_storage = 0;
		cur->used_blocks = NULL;
	} else {
		if (cur->free_storage < cur->used_count + cur->free_count) {
			cur->free_storage = cur->used_count + cur->free_count;
			cur->free_blocks = realloc(cur->free_blocks, cur->free_storage * sizeof(void*));
		}
		for (; cur->used_count > 0; cur->used_count--)
		{
			cur->free_blocks[cur->free_count++] = cur->used_blocks[cur->used_count-1];
		}
	}
}

void *try_alloc_arena()
{
	if (!current_arena || !current_arena->free_count) {
		return NULL;
	}
	void *ret = current_arena->free_blocks[--current_arena->free_count];
	track_block(ret);
	return ret;
}