view realtec.c @ 1348:040c5600e2d9

Implemented slow rise time of IO pins set as inputs, but not driven by device. Fixes input in Decap Attack and possibly other games with buggy controller code
author Michael Pavone <pavone@retrodev.com>
date Mon, 08 May 2017 22:31:28 -0700
parents f13f51e9f9f2
children 11ac0b511cff
line wrap: on
line source

#include <stdint.h>
#include <stdlib.h>
#include <string.h>
#include "romdb.h"
#include "genesis.h"
#include "util.h"

typedef struct {
	uint8_t rom_space[512*1024];
	uint8_t regs[3];
} realtec;


uint8_t realtec_detect(uint8_t *rom, uint32_t rom_size)
{
	//All Realtec mapper games are 512KB total
	if (rom_size != 512*1024) {
		return 0;
	}
	return memcmp(rom + 0x7E100, "SEGA", 4) == 0;
}

static void *realtec_write_b(uint32_t address, void *context, uint8_t value)
{
	if (address & 1) {
		return context;
	}
	m68k_context *m68k = context;
	genesis_context *gen = m68k->system;
	if (!gen->extra) {
		gen->extra = m68k->mem_pointers[0];
	}
	realtec *r = gen->extra;
	uint32_t offset = address >> 13;
	uint8_t dirty = 0;
	if (offset < 3 && r->regs[offset] != value) {
		r->regs[offset] = value;
		//other regs are only 3 bits, so assume 3 for this one too
		uint32_t size = (r->regs[1] & 0x7) << 17;
		uint32_t start = (r->regs[2] & 7) << 17 | (r->regs[0] & 6) << 19;
		if (size > 512*1024) {
			size = 512*1024;
		}
		for(uint32_t cur = 0; cur < 512*1024; cur += size)
		{
			if (start + size > 512*1024) {
				memcpy(r->rom_space + cur, gen->cart + start/2, 512*1024-start);
				//assume it wraps
				memcpy(r->rom_space + cur + 512*1024-start, gen->cart, size - (512*1024-start));
			} else {
				memcpy(r->rom_space + cur, gen->cart + start/2, size);
			}
		}
		m68k_invalidate_code_range(gen->m68k, 0, 0x400000);
	}
	return context;
}

static void *realtec_write_w(uint32_t address, void *context, uint16_t value)
{
	return realtec_write_b(address, context, value >> 8);
}

rom_info realtec_configure_rom(uint8_t *rom, uint32_t rom_size, memmap_chunk const *base_map, uint32_t base_chunks)
{
	rom_info info;
	realtec *r = calloc(sizeof(realtec), 1);
	for (uint32_t i = 0; i < 512*1024; i += 8*1024)
	{
		memcpy(r->rom_space + i, rom + 0x7E000, 8*1024);
	}
	byteswap_rom(512*1024, (uint16_t *)r->rom_space);
	
	uint8_t *name_start = NULL, *name_end = NULL;
	for (int i = 0x94; i < 0xE0; i++)
	{
		if (name_start) {
			if (rom[i] < ' ' || rom[i] > 0x80 || !memcmp(rom+i, "ARE", 3) || !memcmp(rom+i, "are", 3)) {
				name_end = rom+i;
				break;
			}
		} else if (rom[i] > ' ' && rom[i] < 0x80 && rom[i] != ':') {
			name_start = rom + i;
		}
	}
	if (name_start && !name_end) {
		name_end = rom + 0xE0;
	}
	if (name_end) {
		while (name_end > name_start && name_end[-1] == ' ')
		{
			name_end--;
		}
		info.name = malloc(name_end-name_start+1);
		memcpy(info.name, name_start, name_end-name_start);
		info.name[name_end-name_start] = 0;
	} else {
		info.name = strdup("Realtec Game");
	}
	info.save_type = SAVE_NONE;
	info.save_size = 0;
	info.save_buffer = NULL;
	info.num_eeprom = 0;
	info.eeprom_map = NULL;
	info.port1_override = info.port2_override = info.ext_override = info.mouse_mode = NULL;
	info.map_chunks = base_chunks + 2;
	info.map = calloc(sizeof(memmap_chunk), info.map_chunks);
	info.map[0].mask = sizeof(r->rom_space)-1;
	info.map[0].flags = MMAP_READ|MMAP_CODE|MMAP_PTR_IDX;
	info.map[0].start = 0;
	info.map[0].end = 0x400000;
	info.map[0].buffer = r->rom_space;
	info.map[0].write_16 = NULL;
	info.map[0].read_16 = NULL;
	info.map[0].write_8 = NULL;
	info.map[0].read_8 = NULL;
	info.map[1].mask = 0x7FFF;
	info.map[1].flags = 0;
	info.map[1].start = 0x400000;
	info.map[1].end = 0x800000;
	info.map[1].write_16 = realtec_write_w;
	info.map[1].write_8 = realtec_write_b;
	info.map[1].read_16 = NULL;
	info.map[1].read_8 = NULL;
	memcpy(info.map + 2, base_map, base_chunks * sizeof(memmap_chunk));
	
	return info;
}