view termhelper.c @ 1348:040c5600e2d9

Implemented slow rise time of IO pins set as inputs, but not driven by device. Fixes input in Decap Attack and possibly other games with buggy controller code
author Michael Pavone <pavone@retrodev.com>
date Mon, 08 May 2017 22:31:28 -0700
parents 792be135d3af
children
line wrap: on
line source

#include <sys/types.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <unistd.h>
#include <stdlib.h>
#include "terminal.h"

char buf[4096];

void copy_data(int to, int from)
{
	ssize_t bytes = read(from, buf, sizeof(buf));
	while (bytes > 0)
	{
		ssize_t written = write(to, buf, bytes);
		if (written == -1) {
			exit(1);
		}
		bytes -= written;
	}
}

int main(int argc, char **argv)
{
	//these will block so order is important
	int input_fd = open(INPUT_PATH, O_WRONLY);
	int output_fd = open(OUTPUT_PATH, O_RDONLY);
	fd_set read_fds;
	FD_ZERO(&read_fds);
	for (;;)
	{
		FD_SET(STDIN_FILENO, &read_fds);
		FD_SET(output_fd, &read_fds);
		select(output_fd+1, &read_fds, NULL, NULL, NULL);
		
		if (FD_ISSET(STDIN_FILENO, &read_fds)) {
			copy_data(input_fd, STDIN_FILENO);
		}
		if (FD_ISSET(output_fd, &read_fds)) {
			copy_data(STDOUT_FILENO, output_fd);
		}
	}
	return 0;
}