view tern.h @ 1348:040c5600e2d9

Implemented slow rise time of IO pins set as inputs, but not driven by device. Fixes input in Decap Attack and possibly other games with buggy controller code
author Michael Pavone <pavone@retrodev.com>
date Mon, 08 May 2017 22:31:28 -0700
parents 071e761bcdcf
children e890971f3757
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/*
 Copyright 2013 Michael Pavone
 This file is part of BlastEm.
 BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text.
*/
#ifndef TERN_H_
#define TERN_H_

#include <stdint.h>

#define MAX_INT_KEY_SIZE (sizeof(uint32_t) + 2)

typedef union {
	void     *ptrval;
	intptr_t intval;
} tern_val;

typedef struct tern_node {
	struct tern_node *left;
	union {
		struct tern_node *next;
		tern_val         value;
	} straight;
	struct tern_node *right;
	char             el;
	uint8_t          valtype;
} tern_node;

enum {
	TVAL_NONE=0,
	TVAL_INT,
	TVAL_PTR,
	TVAL_NODE
};

typedef void (*iter_fun)(char *key, tern_val val, uint8_t valtype, void *data);

tern_node * tern_insert(tern_node * head, char const * key, tern_val value, uint8_t valtype);
uint8_t tern_find(tern_node * head, char const * key, tern_val *ret);
tern_node * tern_find_prefix(tern_node * head, char const * key);
intptr_t tern_find_int(tern_node * head, char const * key, intptr_t def);
tern_node * tern_insert_int(tern_node * head, char const * key, intptr_t value);
void * tern_find_ptr_default(tern_node * head, char const * key, void * def);
void * tern_find_ptr(tern_node * head, char const * key);
tern_node *tern_find_node(tern_node *head, char const *key);
tern_val tern_find_path_default(tern_node *head, char const *key, tern_val def, uint8_t req_valtype);
tern_val tern_find_path(tern_node *head, char const *key, uint8_t valtype);
tern_node * tern_insert_ptr(tern_node * head, char const * key, void * value);
tern_node * tern_insert_node(tern_node *head, char const *key, tern_node *value);
uint32_t tern_count(tern_node *head);
void tern_foreach(tern_node *head, iter_fun fun, void *data);
char * tern_int_key(uint32_t key, char * buf);
void tern_free(tern_node *head);

#endif //TERN_H_