Mercurial > repos > blastem
view gen_player.h @ 2329:06d5e9b08bdb
Add NTSC composite shader by Sik
author | Michael Pavone <pavone@retrodev.com> |
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date | Wed, 23 Aug 2023 21:38:39 -0700 |
parents | a042e046f7f2 |
children |
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#ifndef GEN_PLAYER_H_ #define GEN_PLAYER_H_ #include "render.h" #include "system.h" #include "vdp.h" #include "psg.h" #include "ym2612.h" #include "event_log.h" typedef struct { system_header header; vdp_context *vdp; ym2612_context *ym; psg_context *psg; #ifndef IS_LIB render_thread thread; #endif event_reader reader; } gen_player; gen_player *alloc_config_gen_player(void *stream, uint32_t rom_size); gen_player *alloc_config_gen_player_reader(event_reader *reader); #endif //GEN_PLAYER_H_