view system.h @ 2329:06d5e9b08bdb

Add NTSC composite shader by Sik
author Michael Pavone <pavone@retrodev.com>
date Wed, 23 Aug 2023 21:38:39 -0700
parents 9d68799f945b
children 9f0c67e5c50a
line wrap: on
line source

#ifndef SYSTEM_H_
#define SYSTEM_H_
#include <stddef.h>
#include <stdint.h>
#include <stdio.h>
#include "flac.h"

typedef struct system_header system_header;
typedef struct system_media system_media;

typedef enum {
	SYSTEM_UNKNOWN,
	SYSTEM_GENESIS,
	SYSTEM_GENESIS_PLAYER,
	SYSTEM_SEGACD,
	SYSTEM_SMS,
	SYSTEM_SMS_PLAYER,
	SYSTEM_JAGUAR,
	SYSTEM_MEDIA_PLAYER
} system_type;

typedef enum {
	DEBUGGER_NATIVE,
	DEBUGGER_GDB
} debugger_type;

enum {
	DEBUG_PLANE,
	DEBUG_VRAM,
	DEBUG_CRAM,
	DEBUG_COMPOSITE,
	DEBUG_OSCILLOSCOPE,
	DEBUG_CD_GRAPHICS,
	NUM_DEBUG_TYPES
};

typedef void (*system_fun)(system_header *);
typedef uint16_t (*system_fun_r16)(system_header *);
typedef void (*system_str_fun)(system_header *, char *);
typedef uint8_t (*system_str_fun_r8)(system_header *, char *);
typedef void (*system_u32_fun)(system_header *, uint32_t);
typedef void (*system_u8_fun)(system_header *, uint8_t);
typedef uint8_t (*system_u8_fun_r8)(system_header *, uint8_t);
typedef void (*system_u8_u8_fun)(system_header *, uint8_t, uint8_t);
typedef void (*system_mabs_fun)(system_header *, uint8_t, uint16_t, uint16_t);
typedef void (*system_mrel_fun)(system_header *, uint8_t, int32_t, int32_t);
typedef uint8_t *(*system_ptrszt_fun_rptr8)(system_header *, size_t *);
typedef void (*system_ptr8_sizet_fun)(system_header *, uint8_t *, size_t);

#include "arena.h"
#include "romdb.h"
typedef struct event_reader event_reader;

struct system_header {
	system_header     *next_context;
	system_str_fun    start_context;
	system_fun        resume_context;
	system_fun        load_save;
	system_fun        persist_save;
	system_u8_fun_r8  load_state;
	system_fun        request_exit;
	system_fun        soft_reset;
	system_fun        free_context;
	system_fun_r16    get_open_bus_value;
	system_u32_fun    set_speed_percent;
	system_fun        inc_debug_mode;
	system_u8_u8_fun  gamepad_down;
	system_u8_u8_fun  gamepad_up;
	system_u8_u8_fun  mouse_down;
	system_u8_u8_fun  mouse_up;
	system_mabs_fun   mouse_motion_absolute;
	system_mrel_fun   mouse_motion_relative;
	system_u8_fun     keyboard_down;
	system_u8_fun     keyboard_up;
	system_fun        config_updated;
	system_ptrszt_fun_rptr8 serialize;
	system_ptr8_sizet_fun   deserialize;
	system_str_fun          start_vgm_log;
	system_fun              stop_vgm_log;
	system_u8_fun           toggle_debug_view;
	rom_info          info;
	arena             *arena;
	char              *next_rom;
	char              *save_dir;
	int               enter_debugger_frames;
	uint8_t           enter_debugger;
	uint8_t           should_exit;
	uint8_t           save_state;
	uint8_t           delayed_load_slot;
	uint8_t           has_keyboard;
	uint8_t                 vgm_logging;
	uint8_t                 force_release;
	debugger_type     debugger_type;
	system_type       type;
};

typedef enum {
	MEDIA_CART,
	MEDIA_CDROM
} media_type;

typedef enum {
	TRACK_AUDIO,
	TRACK_DATA
} track_type;

enum {
	SUBCODES_NONE,
	SUBCODES_RAW,
	SUBCODES_COOKED
};

typedef struct {
	FILE       *f;
	flac_file  *flac;
	uint32_t   file_offset;
	uint32_t   fake_pregap;
	uint32_t   pregap_lba;
	uint32_t   start_lba;
	uint32_t   end_lba;
	uint16_t   sector_bytes;
	uint8_t    need_swap;
	uint8_t    has_subcodes;
	track_type type;
} track_info;

typedef uint8_t (*seek_fun)(system_media *media, uint32_t sector);
typedef uint8_t (*read_fun)(system_media *media, uint32_t offset);

struct system_media {
	void         *buffer;
	char         *dir;
	char         *name;
	char         *extension;
	system_media *chain;
	track_info   *tracks;
	uint8_t      *tmp_buffer;
	seek_fun     seek;
	read_fun     read;
	read_fun     read_subcodes;
	uint32_t     num_tracks;
	uint32_t     cur_track;
	uint32_t     size;
	uint32_t     cur_sector;
	media_type   type;
	uint8_t      in_fake_pregap;
	uint8_t      byte_storage[3];
};

#define OPT_ADDRESS_LOG (1U << 31U)

system_type detect_system_type(system_media *media);
system_header *alloc_config_system(system_type stype, system_media *media, uint32_t opts, uint8_t force_region);
system_header *alloc_config_player(system_type stype, event_reader *reader);
void system_request_exit(system_header *system, uint8_t force_release);

#endif //SYSTEM_H_