Mercurial > repos > blastem
view multi_game.h @ 2674:07cc0f7109f0
Fix an issue in which CD timer interrupts could get missed, at least with the new interpreter
author | Michael Pavone <pavone@retrodev.com> |
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date | Sun, 09 Mar 2025 22:53:04 -0700 |
parents | 14a2834d010c |
children |
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#ifndef MULTI_GAME_H_ #define MULTI_GAME_H_ #include "serialize.h" void *write_multi_game_b(uint32_t address, void *context, uint8_t value); void *write_multi_game_w(uint32_t address, void *context, uint16_t value); void multi_game_serialize(genesis_context *gen, serialize_buffer *buf); void multi_game_deserialize(deserialize_buffer *buf, genesis_context *gen); #endif //MULTI_GAME_H_