Mercurial > repos > blastem
view mem.h @ 497:0820a71b80f3
Move shader files to their own directory. Read shaders from /.config/blastem/shaders or from path_to_exe/shaders instead of the current working directory.
author | Mike Pavone <pavone@retrodev.com> |
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date | Mon, 28 Oct 2013 23:50:28 -0700 |
parents | 140af5509ce7 |
children |
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/* Copyright 2013 Michael Pavone This file is part of BlastEm. BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text. */ #ifndef MEM_H_ #define MEM_H_ #include <stddef.h> #define PAGE_SIZE 4096 void * alloc_code(size_t *size); #endif //MEM_H_