Mercurial > repos > blastem
view hash.h @ 2574:0da40b1978fd
Sprite overflow flag should only be set when there are too many sprites in a line and not when there are just too many sprite pixels. Fixes regression in Madou Monogatari I
author | Michael Pavone <pavone@retrodev.com> |
---|---|
date | Sun, 02 Feb 2025 23:02:55 -0800 |
parents | 5ceb316c479a |
children |
line wrap: on
line source
#ifndef HASH_H_ #define HASH_H_ #include <stdint.h> //NOTE: This is only intended for use in file identification //Please do not use this in a cryptographic setting as no attempts have been //made at avoiding side channel attacks void sha1(uint8_t *data, uint64_t size, uint8_t *out); #endif //HASH_H_