Mercurial > repos > blastem
view xband.h @ 1569:0ec89dadb36d
Add code for loading PNG images. Added 360 controller image. WIP work on gamepad mapping UI
author | Michael Pavone <pavone@retrodev.com> |
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date | Thu, 19 Apr 2018 00:51:10 -0700 |
parents | 14a2834d010c |
children |
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#ifndef XBAND_H_ #define XBAND_H_ #include <stdint.h> #include "serialize.h" #define XBAND_REGS 0xE0 typedef struct { uint16_t cart_space[0x200000]; uint8_t regs[XBAND_REGS]; uint8_t kill; uint8_t control; } xband; uint8_t xband_detect(uint8_t *rom, uint32_t rom_size); rom_info xband_configure_rom(tern_node *rom_db, void *rom, uint32_t rom_size, void *lock_on, uint32_t lock_on_size, memmap_chunk const *base_map, uint32_t base_chunks); void xband_serialize(genesis_context *gen, serialize_buffer *buf); void xband_deserialize(deserialize_buffer *buf, genesis_context *gen); #endif //XBAND_H_