view shaders/extra_window.f.glsl @ 2602:10c7f1e44c47

Fix some older targets that are maybe still useful
author Michael Pavone <pavone@retrodev.com>
date Thu, 13 Feb 2025 21:03:04 -0800
parents fd04b139a73a
children
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line source


uniform sampler2D texture;

varying mediump vec2 texcoord;

void main()
{
	gl_FragColor = texture2D(texture, texcoord);
}