Mercurial > repos > blastem
view nuklear_ui/blastem_nuklear.c @ 1560:18ffa9caa00c
Added code to fallback to Yosemite or pre-Yosemite system font in case current system font can't be found or is in an unusable format. San Francisco font used on current OS X versions is in a .otf file whih presumably means it has CFF outlines that stb_truetype can't use.
author | Michael Pavone <pavone@retrodev.com> |
---|---|
date | Thu, 05 Apr 2018 00:06:19 -0700 |
parents | 87350caf6dab |
children | d14490dee01f |
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#define NK_IMPLEMENTATION #define NK_SDL_GLES2_IMPLEMENTATION #include <stdlib.h> #include "blastem_nuklear.h" #include "font.h" #include "../render.h" #include "../render_sdl.h" #include "../util.h" #include "../paths.h" #include "../saves.h" #include "../blastem.h" #include "../config.h" #include "../io.h" static struct nk_context *context; typedef void (*view_fun)(struct nk_context *); static view_fun current_view; static view_fun *previous_views; static uint32_t view_storage; static uint32_t num_prev; static void push_view(view_fun new_view) { if (num_prev == view_storage) { view_storage = view_storage ? 2*view_storage : 2; previous_views = realloc(previous_views, view_storage*sizeof(view_fun)); } previous_views[num_prev++] = current_view; current_view = new_view; } static void pop_view() { if (num_prev) { current_view = previous_views[--num_prev]; } } static void clear_view_stack() { num_prev = 0; } void view_play(struct nk_context *context) { } void view_file_browser(struct nk_context *context, uint8_t normal_open) { static char *current_path; static dir_entry *entries; static size_t num_entries; static int32_t selected_entry = -1; static char **ext_list; static uint32_t num_exts; static uint8_t got_ext_list; if (!current_path) { get_initial_browse_path(¤t_path); } if (!entries) { entries = get_dir_list(current_path, &num_entries); if (entries) { sort_dir_list(entries, num_entries); } } if (!got_ext_list) { ext_list = get_extension_list(config, &num_exts); got_ext_list = 1; } uint32_t width = render_width(); uint32_t height = render_height(); if (nk_begin(context, "Load ROM", nk_rect(0, 0, width, height), 0)) { nk_layout_row_static(context, height - 100, width - 60, 1); int32_t old_selected = selected_entry; if (nk_group_begin(context, "Select ROM", NK_WINDOW_BORDER | NK_WINDOW_TITLE)) { nk_layout_row_static(context, 28, width-100, 1); for (int32_t i = 0; i < num_entries; i++) { if (entries[i].name[0] == '.' && entries[i].name[1] != '.') { continue; } if (num_exts && !entries[i].is_dir && !path_matches_extensions(entries[i].name, ext_list, num_exts)) { continue; } int selected = i == selected_entry; nk_selectable_label(context, entries[i].name, NK_TEXT_ALIGN_LEFT, &selected); if (selected) { selected_entry = i; } else if (i == selected_entry) { selected_entry = -1; } } nk_group_end(context); } nk_layout_row_static(context, 52, width > 600 ? 300 : width / 2, 2); if (nk_button_label(context, "Back")) { pop_view(); } if (nk_button_label(context, "Open") || (old_selected >= 0 && selected_entry < 0)) { if (selected_entry < 0) { selected_entry = old_selected; } char *full_path = path_append(current_path, entries[selected_entry].name); if (entries[selected_entry].is_dir) { free(current_path); current_path = full_path; free_dir_list(entries, num_entries); entries = NULL; } else { if(normal_open) { if (current_system) { current_system->next_rom = full_path; current_system->request_exit(current_system); } else { init_system_with_media(full_path, SYSTEM_UNKNOWN); free(full_path); } } else { lockon_media(full_path); free(full_path); } clear_view_stack(); current_view = view_play; } selected_entry = -1; } nk_end(context); } } void view_load(struct nk_context *context) { view_file_browser(context, 1); } void view_lock_on(struct nk_context *context) { view_file_browser(context, 0); } void view_about(struct nk_context *context) { const char *lines[] = { "BlastEm v0.6.0", "Copyright 2012-2017 Michael Pavone", "", "BlastEm is a high performance open source", "(GPLv3) Genesis/Megadrive emulator", }; const uint32_t NUM_LINES = sizeof(lines)/sizeof(*lines); const char *thanks[] = { "Nemesis: Documentatino and test ROMs", "Charles MacDonald: Documentation", "Eke-Eke: Documentation", "Bart Trzynadlowski: Documentation", "KanedaFR: Hosting the best Sega forum", "Titan: Awesome demos and documentation", "micky: Testing", "Sasha: Testing", "lol-frank: Testing", "Sik: Testing", "Tim Lawrence : Testing", "ComradeOj: Testing", "Vladikcomper: Testing" }; const uint32_t NUM_THANKS = sizeof(thanks)/sizeof(*thanks); uint32_t width = render_width(); uint32_t height = render_height(); if (nk_begin(context, "About", nk_rect(0, 0, width, height), 0)) { nk_layout_row_static(context, 30, width-40, 1); for (uint32_t i = 0; i < NUM_LINES; i++) { nk_label(context, lines[i], NK_TEXT_LEFT); } nk_layout_row_static(context, height - 80 - 34*NUM_LINES, width-40, 1); if (nk_group_begin(context, "Special Thanks", NK_WINDOW_TITLE)) { nk_layout_row_static(context, 30, width - 80, 1); for (uint32_t i = 0; i < NUM_THANKS; i++) { nk_label(context, thanks[i], NK_TEXT_LEFT); } nk_group_end(context); } nk_layout_row_static(context, 52, width/3, 1); if (nk_button_label(context, "Back")) { pop_view(); } nk_end(context); } } typedef struct { const char *title; view_fun next_view; } menu_item; static save_slot_info *slots; static uint32_t num_slots, selected_slot; void view_choose_state(struct nk_context *context, uint8_t is_load) { uint32_t width = render_width(); uint32_t height = render_height(); if (nk_begin(context, "Slot Picker", nk_rect(0, 0, width, height), 0)) { nk_layout_row_static(context, height - 100, width - 60, 1); if (nk_group_begin(context, "Select Save Slot", NK_WINDOW_BORDER | NK_WINDOW_TITLE)) { nk_layout_row_static(context, 28, width-100, 1); if (!slots) { slots = get_slot_info(current_system, &num_slots); } for (uint32_t i = 0; i < num_slots; i++) { int selected = i == selected_slot; nk_selectable_label(context, slots[i].desc, NK_TEXT_ALIGN_LEFT, &selected); if (selected && (slots[i].modification_time || !is_load)) { selected_slot = i; } } nk_group_end(context); } nk_layout_row_static(context, 52, width > 600 ? 300 : width / 2, 2); if (nk_button_label(context, "Back")) { pop_view(); } if (is_load) { if (nk_button_label(context, "Load")) { current_system->load_state(current_system, selected_slot); current_view = view_play; } } else { if (nk_button_label(context, "Save")) { current_system->save_state = selected_slot + 1; current_view = view_play; } } nk_end(context); } } void view_save_state(struct nk_context *context) { view_choose_state(context, 0); } void view_load_state(struct nk_context *context) { view_choose_state(context, 1); } static void menu(struct nk_context *context, uint32_t num_entries, const menu_item *items) { const uint32_t button_height = 52; const uint32_t ideal_button_width = 300; const uint32_t button_space = 6; uint32_t width = render_width(); uint32_t height = render_height(); uint32_t top = height/2 - (button_height * num_entries)/2; uint32_t button_width = width > ideal_button_width ? ideal_button_width : width; uint32_t left = width/2 - button_width/2; nk_layout_space_begin(context, NK_STATIC, top + button_height * num_entries, num_entries); for (uint32_t i = 0; i < num_entries; i++) { nk_layout_space_push(context, nk_rect(left, top + i * button_height, button_width, button_height-button_space)); if (nk_button_label(context, items[i].title)) { push_view(items[i].next_view); if (!current_view) { exit(0); } if (current_view == view_save_state || current_view == view_load_state) { free_slot_info(slots); slots = NULL; } } } nk_layout_space_end(context); } void binding_loop(char *key, tern_val val, uint8_t valtype, void *data) { if (valtype != TVAL_PTR) { return; } tern_node **binding_lookup = data; *binding_lookup = tern_insert_ptr(*binding_lookup, val.ptrval, strdup(key)); } static int32_t keycode; static const char *set_binding; char *set_label; void binding_group(struct nk_context *context, char *name, const char **binds, const char **bind_names, uint32_t num_binds, tern_node *binding_lookup) { nk_layout_row_static(context, 34*num_binds+60, render_width() - 80, 1); if (nk_group_begin(context, name, NK_WINDOW_TITLE)) { nk_layout_row_static(context, 30, render_width()/2 - 80, 2); for (int i = 0; i < num_binds; i++) { char *label_alloc = bind_names ? NULL : path_extension(binds[i]); const char *label = label_alloc; if (!label) { label = bind_names ? bind_names[i] : binds[i]; } nk_label(context, label, NK_TEXT_LEFT); if (nk_button_label(context, tern_find_ptr_default(binding_lookup, binds[i], "Not Set"))) { set_binding = binds[i]; set_label = strdup(label); keycode = 0; } if (label_alloc) { free(label_alloc); } } nk_group_end(context); } } static char *get_key_name(int32_t keycode) { char *name = NULL; if (keycode > ' ' && keycode < 0x80) { //key corresponds to a printable non-whitespace character name = malloc(2); name[0] = keycode; name[1] = 0; } else { switch (keycode) { case RENDERKEY_UP: name = "up"; break; case RENDERKEY_DOWN: name = "down"; break; case RENDERKEY_LEFT: name = "left"; break; case RENDERKEY_RIGHT: name = "right"; break; case '\r': name = "enter"; break; case ' ': name = "space"; break; case '\t': name = "tab"; break; case '\b': name = "backspace"; break; case RENDERKEY_ESC: name = "esc"; break; case RENDERKEY_DEL: name = "delete"; break; case RENDERKEY_LSHIFT: name = "lshift"; break; case RENDERKEY_RSHIFT: name = "rshift"; break; case RENDERKEY_LCTRL: name = "lctrl"; break; case RENDERKEY_RCTRL: name = "rctrl"; break; case RENDERKEY_LALT: name = "lalt"; break; case RENDERKEY_RALT: name = "ralt"; break; case RENDERKEY_HOME: name = "home"; break; case RENDERKEY_END: name = "end"; break; case RENDERKEY_PAGEUP: name = "pageup"; break; case RENDERKEY_PAGEDOWN: name = "pagedown"; break; case RENDERKEY_F1: name = "f1"; break; case RENDERKEY_F2: name = "f2"; break; case RENDERKEY_F3: name = "f3"; break; case RENDERKEY_F4: name = "f4"; break; case RENDERKEY_F5: name = "f5"; break; case RENDERKEY_F6: name = "f6"; break; case RENDERKEY_F7: name = "f7"; break; case RENDERKEY_F8: name = "f8"; break; case RENDERKEY_F9: name = "f9"; break; case RENDERKEY_F10: name = "f10"; break; case RENDERKEY_F11: name = "f11"; break; case RENDERKEY_F12: name = "f12"; break; case RENDERKEY_SELECT: name = "select"; break; case RENDERKEY_PLAY: name = "play"; break; case RENDERKEY_SEARCH: name = "search"; break; case RENDERKEY_BACK: name = "back"; break; case RENDERKEY_NP0: name = "np0"; break; case RENDERKEY_NP1: name = "np1"; break; case RENDERKEY_NP2: name = "np2"; break; case RENDERKEY_NP3: name = "np3"; break; case RENDERKEY_NP4: name = "np4"; break; case RENDERKEY_NP5: name = "np5"; break; case RENDERKEY_NP6: name = "np6"; break; case RENDERKEY_NP7: name = "np7"; break; case RENDERKEY_NP8: name = "np8"; break; case RENDERKEY_NP9: name = "np9"; break; case RENDERKEY_NP_DIV: name = "np/"; break; case RENDERKEY_NP_MUL: name = "np*"; break; case RENDERKEY_NP_MIN: name = "np-"; break; case RENDERKEY_NP_PLUS: name = "np+"; break; case RENDERKEY_NP_ENTER: name = "npenter"; break; case RENDERKEY_NP_STOP: name = "np."; break; } if (name) { name = strdup(name); } } return name; } void view_key_bindings(struct nk_context *context) { const char *controller1_binds[] = { "gamepads.1.up", "gamepads.1.down", "gamepads.1.left", "gamepads.1.right", "gamepads.1.a", "gamepads.1.b", "gamepads.1.c", "gamepads.1.x", "gamepads.1.y", "gamepads.1.z", "gamepads.1.start", "gamepads.1.mode" }; const char *controller2_binds[] = { "gamepads.2.up", "gamepads.2.down", "gamepads.2.left", "gamepads.2.right", "gamepads.2.a", "gamepads.2.b", "gamepads.2.c", "gamepads.2.x", "gamepads.2.y", "gamepads.2.z", "gamepads.2.start", "gamepads.2.mode" }; const char *general_binds[] = { "ui.exit", "ui.save_state", "ui.toggle_fullscreen", "ui.soft_reset", "ui.reload", "ui.screenshot", "ui.sms_pause", "ui.toggle_keyboard_cpatured", "ui.release_mouse" }; const char *general_names[] = { "Show Menu", "Quick Save", "Toggle Fullscreen", "Soft Reset", "Reload Media", "Internal Screenshot", "SMS Pause", "Capture Keyboard", "Release Mouse" }; const char *speed_binds[] = { "ui.next_speed", "ui.prev_speed", "ui.set_speed.0", "ui.set_speed.1", "ui.set_speed.2" ,"ui.set_speed.3", "ui.set_speed.4", "ui.set_speed.5", "ui.set_speed.6", "ui.set_speed.7" ,"ui.set_speed.8", "ui.set_speed.9", }; const char *speed_names[] = { "Next", "Previous", "Default Speed", "Set Speed 1", "Set Speed 2", "Set Speed 3", "Set Speed 4", "Set Speed 5", "Set Speed 6", "Set Speed 7", "Set Speed 8", "Set Speed 9" }; const char *debug_binds[] = { "ui.enter_debugger", "ui.vdp_debug_mode", "ui.vdp_debug_pal" }; const char *debug_names[] = { "Enter Debugger", "VDP Debug Mode", "Debug Palette" }; const uint32_t NUM_C1_BINDS = sizeof(controller1_binds)/sizeof(*controller1_binds); const uint32_t NUM_C2_BINDS = sizeof(controller2_binds)/sizeof(*controller2_binds); const uint32_t NUM_SPEED_BINDS = sizeof(speed_binds)/sizeof(*speed_binds); const uint32_t NUM_GEN_BINDS = sizeof(general_binds)/sizeof(*general_binds); const uint32_t NUM_DBG_BINDS = sizeof(debug_binds)/sizeof(*debug_binds); static tern_node *binding_lookup; if (!binding_lookup) { tern_node *bindings = tern_find_path(config, "bindings\0keys\0", TVAL_NODE).ptrval; if (bindings) { tern_foreach(bindings, binding_loop, &binding_lookup); } } uint32_t width = render_width(); uint32_t height = render_height(); if (nk_begin(context, "Keyboard Bindings", nk_rect(0, 0, width, height), 0)) { binding_group(context, "Controller 1", controller1_binds, NULL, NUM_C1_BINDS, binding_lookup); binding_group(context, "Controller 2", controller2_binds, NULL, NUM_C2_BINDS, binding_lookup); binding_group(context, "General", general_binds, general_names, NUM_GEN_BINDS, binding_lookup); binding_group(context, "Speed Control", speed_binds, speed_names, NUM_SPEED_BINDS, binding_lookup); binding_group(context, "Debug", debug_binds, debug_names, NUM_DBG_BINDS, binding_lookup); nk_layout_row_static(context, 34, (render_width() - 80) / 2, 1); if (nk_button_label(context, "Back")) { pop_view(); } nk_end(context); } if (set_binding && nk_begin(context, "Set Binding", nk_rect(width/4, height/4, width/2/*width*3/4*/, height/2), NK_WINDOW_TITLE | NK_WINDOW_BORDER)) { nk_layout_row_static(context, 30, width/2-30, 1); nk_label(context, "Press new key for", NK_TEXT_CENTERED); nk_label(context, set_label, NK_TEXT_CENTERED); if (nk_button_label(context, "Cancel")) { free(set_label); set_binding = set_label = NULL; } else if (keycode) { char *name = get_key_name(keycode); if (name) { uint32_t prefix_len = strlen("bindings") + strlen("keys") + 2; char * old = tern_find_ptr(binding_lookup, set_binding); if (old) { uint32_t suffix_len = strlen(old) + 1; char *old_path = malloc(prefix_len + suffix_len + 1); memcpy(old_path, "bindings\0keys\0", prefix_len); memcpy(old_path + prefix_len, old, suffix_len); old_path[prefix_len + suffix_len] = 0; tern_val old_val; if (tern_delete_path(&config, old_path, &old_val) == TVAL_PTR) { free(old_val.ptrval); } } uint32_t suffix_len = strlen(name) + 1; char *path = malloc(prefix_len + suffix_len + 1); memcpy(path, "bindings\0keys\0", prefix_len); memcpy(path + prefix_len, name, suffix_len); path[prefix_len + suffix_len] = 0; config = tern_insert_path(config, path, (tern_val){.ptrval = strdup(set_binding)}, TVAL_PTR); free(path); free(name); tern_free(binding_lookup); binding_lookup = NULL; } free(set_label); set_binding = set_label = NULL; } nk_end(context); } } void view_controllers(struct nk_context *context) { if (nk_begin(context, "Controller Bindings", nk_rect(0, 0, render_width(), render_height()), 0)) { nk_layout_row_static(context, 34, (render_width() - 80) / 2, 1); if (nk_button_label(context, "Back")) { pop_view(); } nk_end(context); } } void settings_toggle(struct nk_context *context, char *label, char *path, uint8_t def) { uint8_t curval = !strcmp("on", tern_find_path_default(config, path, (tern_val){.ptrval = def ? "on": "off"}, TVAL_PTR).ptrval); nk_label(context, label, NK_TEXT_LEFT); uint8_t newval = nk_check_label(context, "", curval); if (newval != curval) { config = tern_insert_path(config, path, (tern_val){.ptrval = strdup(newval ? "on" : "off")}, TVAL_PTR); } } void settings_int_input(struct nk_context *context, char *label, char *path, char *def) { char buffer[12]; nk_label(context, label, NK_TEXT_LEFT); uint32_t curval; char *curstr = tern_find_path_default(config, path, (tern_val){.ptrval = def}, TVAL_PTR).ptrval; uint32_t len = strlen(curstr); if (len > 11) { len = 11; } memcpy(buffer, curstr, len); nk_edit_string(context, NK_EDIT_SIMPLE, buffer, &len, sizeof(buffer)-1, nk_filter_decimal); buffer[len] = 0; if (strcmp(buffer, curstr)) { config = tern_insert_path(config, path, (tern_val){.ptrval = strdup(buffer)}, TVAL_PTR); } } void settings_int_property(struct nk_context *context, char *label, char *name, char *path, int def, int min, int max) { char *curstr = tern_find_path(config, path, TVAL_PTR).ptrval; int curval = curstr ? atoi(curstr) : def; nk_label(context, label, NK_TEXT_LEFT); int val = curval; nk_property_int(context, name, min, &val, max, 1, 1.0f); if (val != curval) { char buffer[12]; sprintf(buffer, "%d", val); config = tern_insert_path(config, path, (tern_val){.ptrval = strdup(buffer)}, TVAL_PTR); } } typedef struct { char *fragment; char *vertex; } shader_prog; shader_prog *get_shader_progs(dir_entry *entries, size_t num_entries, shader_prog *progs, uint32_t *num_existing, uint32_t *storage) { uint32_t num_progs = *num_existing; uint32_t prog_storage = *storage; uint32_t starting = num_progs; for (uint32_t i = 0; i < num_entries; i++) { if (entries[i].is_dir) { continue; } char *no_ext = basename_no_extension(entries[i].name); uint32_t len = strlen(no_ext); if (no_ext[len-1] == 'f' && no_ext[len-2] == '.') { uint8_t dupe = 0;; for (uint32_t j = 0; j < starting; j++) { if (!strcmp(entries[i].name, progs[j].fragment)) { dupe = 1; break; } } if (!dupe) { if (num_progs == prog_storage) { prog_storage = prog_storage ? prog_storage*2 : 4; progs = realloc(progs, sizeof(progs) * prog_storage); } progs[num_progs].vertex = NULL; progs[num_progs++].fragment = strdup(entries[i].name); } } free(no_ext); } for (uint32_t i = 0; i < num_entries; i++) { if (entries[i].is_dir) { continue; } char *no_ext = basename_no_extension(entries[i].name); uint32_t len = strlen(no_ext); if (no_ext[len-1] == 'v' && no_ext[len-2] == '.') { for (uint32_t j = 0; j < num_progs; j++) { if (!strncmp(no_ext, progs[j].fragment, len-1) && progs[j].fragment[len-1] == 'f' && progs[j].fragment[len] == '.') { progs[j].vertex = strdup(entries[i].name); } } } free(no_ext); } free_dir_list(entries, num_entries); *num_existing = num_progs; *storage = prog_storage; return progs; } shader_prog *get_shader_list(uint32_t *num_out) { char *shader_dir = path_append(get_config_dir(), "shaders"); size_t num_entries; dir_entry *entries = get_dir_list(shader_dir, &num_entries); free(shader_dir); shader_prog *progs; uint32_t num_progs = 0, prog_storage; if (num_entries) { progs = calloc(num_entries, sizeof(shader_prog)); prog_storage = num_entries; progs = get_shader_progs(entries, num_entries, progs, &num_progs, &prog_storage); } else { progs = NULL; prog_storage = 0; } shader_dir = path_append(get_exe_dir(), "shaders"); entries = get_dir_list(shader_dir, &num_entries); progs = get_shader_progs(entries, num_entries, progs, &num_progs, &prog_storage); *num_out = num_progs; return progs; } int32_t find_match(const char **options, uint32_t num_options, char *path, char *def) { char *setting = tern_find_path_default(config, path, (tern_val){.ptrval = def}, TVAL_PTR).ptrval; int32_t selected = -1; for (uint32_t i = 0; i < num_options; i++) { if (!strcmp(setting, options[i])) { selected = i; break; } } if (selected == -1) { for (uint32_t i = 0; i < num_options; i++) { if (!strcmp(def, options[i])) { selected = i; break; } } } return selected; } int32_t settings_dropdown_ex(struct nk_context *context, char *label, const char **options, const char **opt_display, uint32_t num_options, int32_t current, char *path) { nk_label(context, label, NK_TEXT_LEFT); int32_t next = nk_combo(context, opt_display, num_options, current, 30, nk_vec2(300, 300)); if (next != current) { config = tern_insert_path(config, path, (tern_val){.ptrval = strdup(options[next])}, TVAL_PTR); } return next; } int32_t settings_dropdown(struct nk_context *context, char *label, const char **options, uint32_t num_options, int32_t current, char *path) { return settings_dropdown_ex(context, label, options, options, num_options, current, path); } void view_video_settings(struct nk_context *context) { const char *vsync_opts[] = {"on", "off", "tear"}; const char *vsync_opt_names[] = { "On", "Off", "On, tear if late" }; const uint32_t num_vsync_opts = sizeof(vsync_opts)/sizeof(*vsync_opts); static shader_prog *progs; static char **prog_names; static uint32_t num_progs; static uint32_t selected_prog; static int32_t selected_vsync = -1; if (selected_vsync < 0) { selected_vsync = find_match(vsync_opts, num_vsync_opts, "video\0vsync\0", "off"); } if(!progs) { progs = get_shader_list(&num_progs); prog_names = calloc(num_progs, sizeof(char*)); for (uint32_t i = 0; i < num_progs; i++) { prog_names[i] = basename_no_extension(progs[i].fragment);; uint32_t len = strlen(prog_names[i]); if (len > 2) { prog_names[i][len-2] = 0; } if (!progs[i].vertex) { progs[i].vertex = strdup("default.v.glsl"); } if (!strcmp( progs[i].fragment, tern_find_path_default(config, "video\0fragment_shader\0", (tern_val){.ptrval = "default.f.glsl"}, TVAL_PTR).ptrval )) { selected_prog = i; } } } uint32_t width = render_width(); uint32_t height = render_height(); if (nk_begin(context, "Video Settings", nk_rect(0, 0, width, height), 0)) { nk_layout_row_static(context, 30, width > 300 ? 300 : width, 2); settings_toggle(context, "Fullscreen", "video\0fullscreen\0", 0); settings_toggle(context, "Open GL", "video\0gl\0", 1); settings_toggle(context, "Scanlines", "video\0scanlines\0", 0); selected_vsync = settings_dropdown_ex(context, "VSync", vsync_opts, vsync_opt_names, num_vsync_opts, selected_vsync, "video\0vsync\0"); settings_int_input(context, "Windowed Width", "video\0width\0", "640"); nk_label(context, "Shader", NK_TEXT_LEFT); uint32_t next_selected = nk_combo(context, (const char **)prog_names, num_progs, selected_prog, 30, nk_vec2(300, 300)); if (next_selected != selected_prog) { selected_prog = next_selected; config = tern_insert_path(config, "video\0fragment_shader\0", (tern_val){.ptrval = strdup(progs[next_selected].fragment)}, TVAL_PTR); config = tern_insert_path(config, "video\0vertex_shader\0", (tern_val){.ptrval = strdup(progs[next_selected].vertex)}, TVAL_PTR); } settings_int_property(context, "NTSC Overscan", "Top", "video\0ntsc\0overscan\0top\0", 2, 0, 32); settings_int_property(context, "", "Bottom", "video\0ntsc\0overscan\0bottom\0", 17, 0, 32); settings_int_property(context, "", "Left", "video\0ntsc\0overscan\0left\0", 13, 0, 32); settings_int_property(context, "", "Right", "video\0ntsc\0overscan\0right\0", 14, 0, 32); settings_int_property(context, "PAL Overscan", "Top", "video\0pal\0overscan\0top\0", 2, 0, 32); settings_int_property(context, "", "Bottom", "video\0pal\0overscan\0bottom\0", 17, 0, 32); settings_int_property(context, "", "Left", "video\0pal\0overscan\0left\0", 13, 0, 32); settings_int_property(context, "", "Right", "video\0pal\0overscan\0right\0", 14, 0, 32); if (nk_button_label(context, "Back")) { pop_view(); } nk_end(context); } } void view_audio_settings(struct nk_context *context) { const char *rates[] = { "192000", "96000", "48000", "44100", "22050" }; const char *sizes[] = { "1024", "512", "256", "128", "64" }; const uint32_t num_rates = sizeof(rates)/sizeof(*rates); const uint32_t num_sizes = sizeof(sizes)/sizeof(*sizes); static int32_t selected_rate = -1; static int32_t selected_size = -1; if (selected_rate < 0 || selected_size < 0) { selected_rate = find_match(rates, num_rates, "autio\0rate\0", "48000"); selected_size = find_match(sizes, num_sizes, "audio\0buffer\0", "512"); } uint32_t width = render_width(); uint32_t height = render_height(); if (nk_begin(context, "Audio Settings", nk_rect(0, 0, width, height), 0)) { nk_layout_row_static(context, 30, width > 300 ? 300 : width, 2); selected_rate = settings_dropdown(context, "Rate in Hz", rates, num_rates, selected_rate, "audio\0rate\0"); selected_size = settings_dropdown(context, "Buffer Samples", sizes, num_sizes, selected_size, "audio\0buffer\0"); settings_int_input(context, "Lowpass Cutoff Hz", "audio\0lowpass_cutoff\0", "3390"); if (nk_button_label(context, "Back")) { pop_view(); } nk_end(context); } } void view_system_settings(struct nk_context *context) { const char *regions[] = { "J - Japan", "U - Americas", "E - Europe" }; const char *region_codes[] = {"J", "U", "E"}; const uint32_t num_regions = sizeof(regions)/sizeof(*regions); static int32_t selected_region = -1; if (selected_region < 0) { selected_region = find_match(region_codes, num_regions, "system\0default_region\0", "U"); } const char *formats[] = { "native", "gst" }; const uint32_t num_formats = sizeof(formats)/sizeof(*formats); int32_t selected_format = -1; if (selected_format < 0) { selected_format = find_match(formats, num_formats, "ui\0state_format\0", "native"); } const char *ram_inits[] = { "zero", "random" }; const uint32_t num_inits = sizeof(ram_inits)/sizeof(*ram_inits); static int32_t selected_init = -1; if (selected_init < 0) { selected_init = find_match(ram_inits, num_inits, "system\0ram_init\0", "zero"); } const char *io_opts_1[] = { "gamepad2.1", "gamepad3.1", "gamepad6.1", "mouse", "saturn keyboard", "xband keyboard" }; const char *io_opts_2[] = { "gamepad2.2", "gamepad3.2", "gamepad6.2", "mouse", "saturn keyboard", "xband keyboard" }; static int32_t selected_io_1 = -1; static int32_t selected_io_2 = -1; const uint32_t num_io = sizeof(io_opts_1)/sizeof(*io_opts_1); if (selected_io_1 < 0 || selected_io_2 < 0) { selected_io_1 = find_match(io_opts_1, num_io, "io\0devices\0""1\0", "gamepad6.1"); selected_io_2 = find_match(io_opts_2, num_io, "io\0devices\0""2\0", "gamepad6.2"); } uint32_t width = render_width(); uint32_t height = render_height(); if (nk_begin(context, "System Settings", nk_rect(0, 0, width, height), 0)) { nk_layout_row_static(context, 30, width > 300 ? 300 : width, 2); settings_int_property(context, "68000 Clock Divider", "", "clocks\0m68k_divider\0", 7, 1, 53); settings_toggle(context, "Remember ROM Path", "ui\0remember_path\0", 1); selected_region = settings_dropdown_ex(context, "Default Region", region_codes, regions, num_regions, selected_region, "system\0default_region\0"); selected_format = settings_dropdown(context, "Save State Format", formats, num_formats, selected_format, "ui\0state_format\0"); selected_init = settings_dropdown(context, "Initial RAM Value", ram_inits, num_inits, selected_init, "system\0ram_init\0"); selected_io_1 = settings_dropdown_ex(context, "IO Port 1 Device", io_opts_1, device_type_names, num_io, selected_io_1, "io\0devices\0""1\0"); selected_io_2 = settings_dropdown_ex(context, "IO Port 2 Device", io_opts_2, device_type_names, num_io, selected_io_2, "io\0devices\0""2\0"); if (nk_button_label(context, "Back")) { pop_view(); } nk_end(context); } } void view_back(struct nk_context *context) { pop_view(); pop_view(); current_view(context); } void view_settings(struct nk_context *context) { static menu_item items[] = { {"Key Bindings", view_key_bindings}, {"Controllers", view_controllers}, {"Video", view_video_settings}, {"Audio", view_audio_settings}, {"System", view_system_settings}, {"Back", view_back} }; const uint32_t num_buttons = 6; if (nk_begin(context, "Settings Menu", nk_rect(0, 0, render_width(), render_height()), 0)) { menu(context, sizeof(items)/sizeof(*items), items); nk_end(context); } } void view_pause(struct nk_context *context) { static menu_item items[] = { {"Resume", view_play}, {"Load ROM", view_load}, {"Lock On", view_lock_on}, {"Save State", view_save_state}, {"Load State", view_load_state}, {"Settings", view_settings}, {"Exit", NULL} }; const uint32_t num_buttons = 3; if (nk_begin(context, "Main Menu", nk_rect(0, 0, render_width(), render_height()), 0)) { menu(context, sizeof(items)/sizeof(*items), items); nk_end(context); } } void view_menu(struct nk_context *context) { static menu_item items[] = { {"Load ROM", view_load}, {"Settings", view_settings}, {"About", view_about}, {"Exit", NULL} }; const uint32_t num_buttons = 3; if (nk_begin(context, "Main Menu", nk_rect(0, 0, render_width(), render_height()), 0)) { menu(context, sizeof(items)/sizeof(*items), items); nk_end(context); } } void blastem_nuklear_render(void) { nk_input_end(context); current_view(context); nk_sdl_render(NK_ANTI_ALIASING_ON, 512 * 1024, 128 * 1024); nk_input_begin(context); } void ui_idle_loop(void) { const uint32_t MIN_UI_DELAY = 15; static uint32_t last; while (current_view != view_play) { uint32_t current = render_elapsed_ms(); if ((current - last) < MIN_UI_DELAY) { render_sleep_ms(MIN_UI_DELAY - (current - last) - 1); } last = current; render_update_display(); } } static void handle_event(SDL_Event *event) { if (event->type == SDL_KEYDOWN) { keycode = event->key.keysym.sym; } nk_sdl_handle_event(event); } static void context_destroyed(void) { nk_sdl_device_destroy(); } static void context_created(void) { nk_sdl_device_create(); struct nk_font_atlas *atlas; nk_sdl_font_stash_begin(&atlas); uint32_t font_size; uint8_t *font = default_font(&font_size); if (!font) { fatal_error("Failed to find default font path\n"); } struct nk_font *def_font = nk_font_atlas_add_from_memory(atlas, font, font_size, 30, NULL); nk_sdl_font_stash_end(); nk_style_set_font(context, &def_font->handle); } void show_pause_menu(void) { context->style.window.background = nk_rgba(0, 0, 0, 128); context->style.window.fixed_background = nk_style_item_color(nk_rgba(0, 0, 0, 128)); current_view = view_pause; current_system->request_exit(current_system); } static uint8_t active; uint8_t is_nuklear_active(void) { return active; } uint8_t is_nuklear_available(void) { if (!render_has_gl()) { //currently no fallback if GL2 unavailable return 0; } char *style = tern_find_path(config, "ui\0style\0", TVAL_PTR).ptrval; if (!style) { return 1; } return strcmp(style, "rom") != 0; } void blastem_nuklear_init(uint8_t file_loaded) { context = nk_sdl_init(render_get_window()); struct nk_font_atlas *atlas; nk_sdl_font_stash_begin(&atlas); //char *font = default_font_path(); uint32_t font_size; uint8_t *font = default_font(&font_size); if (!font) { fatal_error("Failed to find default font path\n"); } //struct nk_font *def_font = nk_font_atlas_add_from_file(atlas, font, 30, NULL); struct nk_font *def_font = nk_font_atlas_add_from_memory(atlas, font, font_size, 30, NULL); nk_sdl_font_stash_end(); nk_style_set_font(context, &def_font->handle); current_view = file_loaded ? view_play : view_menu; render_set_ui_render_fun(blastem_nuklear_render); render_set_event_handler(handle_event); render_set_gl_context_handlers(context_destroyed, context_created); active = 1; ui_idle_loop(); }