view shaders/default.v.glsl @ 1560:18ffa9caa00c

Added code to fallback to Yosemite or pre-Yosemite system font in case current system font can't be found or is in an unusable format. San Francisco font used on current OS X versions is in a .otf file whih presumably means it has CFF outlines that stb_truetype can't use.
author Michael Pavone <pavone@retrodev.com>
date Thu, 05 Apr 2018 00:06:19 -0700
parents b1147418254a
children fa9ae059e4d3
line wrap: on
line source

#version 110

attribute vec2 pos;
varying vec2 texcoord;
uniform float width, height;

void main()
{
	gl_Position = vec4(pos, 0.0, 1.0);
	texcoord = sign(pos) * vec2(width/1024.0, height/-1024.0) + vec2(width/1024.0, height/1024.0);
}