view gdb_remote.h @ 955:229c23b3ab73

Switch to storing SRAM/EEPROM and save states in a per-game directory rather than next to the ROM (for SRAM/EEPROM) or in the current working directory (for save states)
author Michael Pavone <pavone@retrodev.com>
date Fri, 15 Apr 2016 18:29:39 -0700
parents aae9e738c6a4
children 22e87b739ad6
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#ifndef GDB_REMOTE_H_
#define GDB_REMOTE_H_
#include "blastem.h"

void gdb_remote_init(void);
m68k_context * gdb_debug_enter(m68k_context * context, uint32_t pc);

#endif //GDB_REMOTE_H_