Mercurial > repos > blastem
view .hgignore @ 999:238141756e67
Set sprite overflow flag if we completely consume sprite rendering capacity for the line even if there is nothing left to draw. This graphical corruption in the vertical stretching scroll section. Needs hardware confirmation.
author | Michael Pavone <pavone@retrodev.com> |
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date | Sat, 30 Apr 2016 16:19:19 -0700 |
parents | 0e4e9ea2d18d |
children |
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syntax: glob *.dis *.asm *.md *.jpg *.pdf *.tar.gz *.list *.wav *.z80 *~ arrow.png font_interlace_variable.png starscream/* gxz80 musashi/* vdpreverse/* nemesis/* html/* generated_tests/* ztests glew/* lib/* android/obj android/bin android/gen android/libs android/local.properties android/jni/SDL sdl *.o *.list *.eeprom *.sram *.zdis *.tiles *.dll *.exe *.orig *.gst *.log *.out *.lib *.vgm log*.txt *report*.txt output*.txt syntax: regexp ^blastem ^blastcpm ^dis ^stateview ^trans ^zdis ^ztestrun ^vgmplay ^vgmsplit ^[^/]*\.bin