view .hgignore @ 999:238141756e67

Set sprite overflow flag if we completely consume sprite rendering capacity for the line even if there is nothing left to draw. This graphical corruption in the vertical stretching scroll section. Needs hardware confirmation.
author Michael Pavone <pavone@retrodev.com>
date Sat, 30 Apr 2016 16:19:19 -0700
parents 0e4e9ea2d18d
children
line wrap: on
line source

syntax: glob
*.dis
*.asm
*.md
*.jpg
*.pdf
*.tar.gz
*.list
*.wav
*.z80
*~
arrow.png
font_interlace_variable.png
starscream/*
gxz80
musashi/*
vdpreverse/*
nemesis/*
html/*
generated_tests/*
ztests
glew/*
lib/*
android/obj
android/bin
android/gen
android/libs
android/local.properties
android/jni/SDL
sdl
*.o
*.list
*.eeprom
*.sram
*.zdis
*.tiles
*.dll
*.exe
*.orig
*.gst
*.log
*.out
*.lib
*.vgm
log*.txt
*report*.txt
output*.txt

syntax: regexp
^blastem
^blastcpm
^dis
^stateview
^trans
^zdis
^ztestrun
^vgmplay
^vgmsplit
^[^/]*\.bin