view build_release @ 999:238141756e67

Set sprite overflow flag if we completely consume sprite rendering capacity for the line even if there is nothing left to draw. This graphical corruption in the vertical stretching scroll section. Needs hardware confirmation.
author Michael Pavone <pavone@retrodev.com>
date Sat, 30 Apr 2016 16:19:19 -0700
parents 4cbc349a82a9
children 22b4297a5913
line wrap: on
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#!/bin/sh

set -e

if [ -z "$OS" ]; then
	OS=`uname -s`
fi

if [ $OS = "Linux" ]; then
	cd sdl
	./configure
	make clean all
	cd ..
	rm -rf lib
	mkdir lib
	cp sdl/build/.libs/libSDL2-*.so.*.*.* lib
	sdl=`ls lib`
	link=`echo $sdl | sed -E 's/(so\.[0-9]*).*/\1/'`
	cd lib
	ln -s "$sdl" "$link"
	ln -s "$sdl" libSDL2.so
	cd ..
	cd glew
	make clean all
	cd ..
fi

make PORTABLE=1 clean all
make menu.bin
if [ $OS = "Windows" ]; then
	binaries="dis.exe zdis.exe stateview.exe vgmplay.exe blastem.exe SDL2.dll"
	cmd="wine blastem.exe"
	txt=".txt"
else
	binaries="dis zdis stateview vgmplay blastem termhelper"
	if [ $OS = "Darwin" ]; then
		binaries="$binaries Frameworks"
	else
		binaries="$binaries lib"
	fi
	cmd="./blastem"
	txt=""
fi
binaries="$binaries menu.bin"
ver=`$cmd -v | awk '/blastem/ { gsub(/\r/, "", $2); print $2 }'`
if [ $OS = "Windows" ]; then
	suffix='-win32'
elif [ $OS = "Darwin" ]; then
	suffix='-osx'
else
	suffix=`file ./blastem | sed -E 's/^[^:]*: [^ ]* ([0-9]*)-bit .*/\1/'`
fi
dir="blastem${suffix}-${ver}"
echo $dir
rm -rf "$dir"
mkdir "$dir"
cp -r $binaries shaders default.cfg rom.db "$dir"
for file in README COPYING CHANGELOG; do
	cp "$file" "$dir"/"$file$txt"
done
if [ $OS = "Darwin" ]; then
	cp SDL-LICENSE "$dir"
else
	cp sdl/COPYING.txt "$dir"/SDL-LICENSE$txt
fi
cp glew/LICENSE.txt "$dir"/GLEW-LICENSE$txt

if [ $OS = "Windows" ]; then
	rm -f "${dir}.zip"
	zip -r "${dir}.zip" "$dir"
else
	rm -f "${dir}.tar.gz"
	tar -cvzf "${dir}.tar.gz" "$dir"
fi