view gen.c @ 999:238141756e67

Set sprite overflow flag if we completely consume sprite rendering capacity for the line even if there is nothing left to draw. This graphical corruption in the vertical stretching scroll section. Needs hardware confirmation.
author Michael Pavone <pavone@retrodev.com>
date Sat, 30 Apr 2016 16:19:19 -0700
parents a7774fc2de4b
children
line wrap: on
line source

#include <stdio.h>
#include <stdlib.h>
#include "gen.h"
#include "mem.h"
#include "util.h"

void init_code_info(code_info *code)
{
	size_t size = CODE_ALLOC_SIZE;
	code->cur = alloc_code(&size);
	if (!code->cur) {
		fatal_error("Failed to allocate memory for generated code\n");
	}
	code->last = code->cur + size/sizeof(code_word) - RESERVE_WORDS;
	code->stack_off = 0;
}