view terminal_win.c @ 999:238141756e67

Set sprite overflow flag if we completely consume sprite rendering capacity for the line even if there is nothing left to draw. This graphical corruption in the vertical stretching scroll section. Needs hardware confirmation.
author Michael Pavone <pavone@retrodev.com>
date Sat, 30 Apr 2016 16:19:19 -0700
parents 0433fdd9ba66
children
line wrap: on
line source

#include <windows.h>
#include <stdio.h>

static char init_done;

void force_no_terminal()
{
	init_done = 1;
}

void init_terminal()
{
	if (!init_done) {
		AllocConsole();
		freopen("CONIN$", "r", stdin);
		freopen("CONOUT$", "w", stdout);
		freopen("CONOUT$", "w", stderr);
		init_done = 1;
	}
}