Mercurial > repos > blastem
view todo.txt @ 999:238141756e67
Set sprite overflow flag if we completely consume sprite rendering capacity for the line even if there is nothing left to draw. This graphical corruption in the vertical stretching scroll section. Needs hardware confirmation.
author | Michael Pavone <pavone@retrodev.com> |
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date | Sat, 30 Apr 2016 16:19:19 -0700 |
parents | e68efe35d147 |
children | 45c3415508e1 |
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Feature Status Priority ---------------------------------------- Z80 mostly done 10 |--Decoder complete |--Translator mostly done |--Banked mem complete |--Test gen complete PSG complete 9 YM-2612 partial 9 H-Ints complete 8 Interlace complete 7 save states partial 6 mappers partial 5 save ram complete 5 basic UI not started 5 x86-32 backend not started 5 Sega CD not started 4 |--Comm regs |--CDC |--CDD |--PCM Laser Active not started 4 ARM backend not started 4 32X not started 3 |--SH2 |--PWM |--Framebuffer |--Comm regs mega mouse not started 1 multitap not started 1 ligh gun(s) not started 1 SVP chip not started 1 cheat codes not started 0 VDP Mode 4 not started 0 SMS/GG not started 0 Priority 6 and above items MUST be finished before release Priority 5 would be nice to have at least partial support for before release