view shaders/default.v.glsl @ 656:24ccfd70133a

Added 2 new functions to gen_x86.c for handling passing args according to the C abi of the host system and adapted the code in m68k_core_x86.c to use that instead of doing everything by hand
author Michael Pavone <pavone@retrodev.com>
date Thu, 01 Jan 2015 19:15:05 -0800
parents b7b7a1cab44a
children b1147418254a
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#version 110

attribute vec2 pos;
varying vec2 texcoord;
uniform float width;

void main()
{
	gl_Position = vec4(pos, 0.0, 1.0);
	texcoord = sign(pos) * vec2(width/1024.0, 240.0/-512.0) + vec2(width/1024.0, 240.0/512.0);
}