Mercurial > repos > blastem
view android/AndroidManifest.xml @ 884:252dfd29831d
Selecting a second game from the menu now works
author | Michael Pavone <pavone@retrodev.com> |
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date | Fri, 13 Nov 2015 22:56:59 -0800 |
parents | 09f5a349e881 |
children | 4f46b4cd5035 |
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<?xml version="1.0" encoding="utf-8"?> <!-- Replace org.libsdl.app with the identifier of your game below, e.g. com.gamemaker.game --> <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.retrodev.blastem" android:versionCode="1" android:versionName="1.0" android:installLocation="auto"> <!-- Create a Java class extending SDLActivity and place it in a directory under src matching the package, e.g. src/com/gamemaker/game/MyGame.java then replace "SDLActivity" with the name of your class (e.g. "MyGame") in the XML below. An example Java class can be found in README-android.txt --> <application android:label="@string/app_name" android:icon="@drawable/ic_launcher" android:allowBackup="true" android:theme="@android:style/Theme.NoTitleBar.Fullscreen" android:hardwareAccelerated="true" > <activity android:name="BlastEmActivity" android:label="@string/app_name" android:configChanges="keyboardHidden|orientation" > <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> </application> <!-- Android 4.1.1 --> <uses-sdk android:minSdkVersion="16" android:targetSdkVersion="16" /> <!-- OpenGL ES 2.0 --> <uses-feature android:glEsVersion="0x00020000" /> <!-- Allow writing to external storage --> <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" /> </manifest>