view gst.h @ 1335:26e72126f9d1

Fixes to sprite phase 2 so that sprite X reads use the exact same slot as on hardware in the case that there are fewer than the max number of sprites on each line. Re-read sprite Y from SAT cache during phase 2 and properly mask the calculated row. Fixes remaining issues with spinning cube scene in Overdrive 2.
author Michael Pavone <pavone@retrodev.com>
date Thu, 27 Apr 2017 23:08:49 -0700
parents 140af5509ce7
children
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/*
 Copyright 2013 Michael Pavone
 This file is part of BlastEm. 
 BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text.
*/
#ifndef GST_H_
#define GST_H_
#include "blastem.h"

uint8_t save_gst(genesis_context * gen, char *fname, uint32_t m68k_pc);
uint32_t load_gst(genesis_context * gen, char * fname);

#endif //GST_H_