view hash.h @ 1335:26e72126f9d1

Fixes to sprite phase 2 so that sprite X reads use the exact same slot as on hardware in the case that there are fewer than the max number of sprites on each line. Re-read sprite Y from SAT cache during phase 2 and properly mask the calculated row. Fixes remaining issues with spinning cube scene in Overdrive 2.
author Michael Pavone <pavone@retrodev.com>
date Thu, 27 Apr 2017 23:08:49 -0700
parents 5ceb316c479a
children
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#ifndef HASH_H_
#define HASH_H_

#include <stdint.h>

//NOTE: This is only intended for use in file identification
//Please do not use this in a cryptographic setting as no attempts have been
//made at avoiding side channel attacks

void sha1(uint8_t *data, uint64_t size, uint8_t *out);

#endif //HASH_H_