Mercurial > repos > blastem
view render.h @ 345:29d2ca563499
Don't sync the 68K clock to the VDP clock unless the 68K had to wait for the VDP. This unfortunately breaks the direct color DMA demos, but should be more correct overall.
author | Mike Pavone <pavone@retrodev.com> |
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date | Sun, 19 May 2013 13:47:47 -0700 |
parents | 13f994c88c34 |
children | 15dd6418fe67 |
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#ifndef RENDER_SDL_H_ #define RENDER_SDL_H_ #include "vdp.h" void render_init(int width, int height, char * title); void render_context(vdp_context * context); void render_wait_quit(vdp_context * context); int wait_render_frame(vdp_context * context, int frame_limit); void render_fps(uint32_t fps); #endif //RENDER_SDL_H_