view default.cfg @ 478:2e4a4188cfb0

Fix DMA fill so that it does not cause observable changes to the FIFO. Get DMA copy mostly correct from an observable ffect perspective. DMA copy probably does not reflect internal implementation still given that evidence seems to suggest no FIFO usage at all.
author Mike Pavone <pavone@retrodev.com>
date Tue, 17 Sep 2013 00:11:45 -0700
parents 949c7d875693
children 3e1573fa22cf
line wrap: on
line source


bindings {
	keys {
		up gamepads.1.up
		down gamepads.1.down
		left gamepads.1.left
		right gamepads.1.right
		a gamepads.1.a
		s gamepads.1.b
		d gamepads.1.c
		q gamepads.1.x
		w gamepads.1.y
		e gamepads.1.z
		f gamepads.1.mode
		enter gamepads.1.start

		[ ui.vdp_debug_mode
		] ui.vdp_debug_pal
		u ui.enter_debugger
		esc ui.exit
		` ui.save_state
	}
	pads {
		0 {
			dpads {
				0 {
					up gamepads.2.up
					down gamepads.2.down
					left gamepads.2.left
					right gamepads.2.right
				}
			}
			buttons {
				0 gamepads.2.a
				1 gamepads.2.b
				2 gamepads.2.c
				3 gamepads.2.x
				4 gamepads.2.y
				5 gamepads.2.z
				6 gamepads.2.mode
				7 gamepads.2.start
			}
		}
	}
}

video {
	width 640
}

audio {
	rate 48000
	buffer 512
}

default_region U