view sega_mapper.h @ 1895:33c0c4579c1f

Fix debug view window stuff that got broken when FRAMEBUFFER_UI got added
author Michael Pavone <pavone@retrodev.com>
date Mon, 06 Jan 2020 22:02:57 -0800
parents 14a2834d010c
children 3748a2a8a4b7
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#ifndef SEGA_MAPPER_H_
#define SEGA_MAPPER_H_
#include "serialize.h"

uint16_t read_sram_w(uint32_t address, m68k_context * context);
uint8_t read_sram_b(uint32_t address, m68k_context * context);
m68k_context * write_sram_area_w(uint32_t address, m68k_context * context, uint16_t value);
m68k_context * write_sram_area_b(uint32_t address, m68k_context * context, uint8_t value);
m68k_context * write_bank_reg_w(uint32_t address, m68k_context * context, uint16_t value);
m68k_context * write_bank_reg_b(uint32_t address, m68k_context * context, uint8_t value);
void sega_mapper_serialize(genesis_context *gen, serialize_buffer *buf);
void sega_mapper_deserialize(deserialize_buffer *buf, genesis_context *gen);

#endif //SEGA_MAPPER_H_