Mercurial > repos > blastem
view shaders/extra_window.f.glsl @ 2534:35dbe1873c8f
Speed up pasting and do some prep for pasting characters that need keys pressed in sequence
author | Michael Pavone <pavone@retrodev.com> |
---|---|
date | Wed, 27 Nov 2024 16:43:56 -0800 |
parents | fd04b139a73a |
children |
line wrap: on
line source
uniform sampler2D texture; varying mediump vec2 texcoord; void main() { gl_FragColor = texture2D(texture, texcoord); }