Mercurial > repos > blastem
view svp_util.c @ 2230:3888c7ed4e36
Fix handling of sprite indices >= 64 in H32 mode
author | Michael Pavone <pavone@retrodev.com> |
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date | Wed, 07 Sep 2022 23:19:29 -0700 |
parents | ca158bc091f9 |
children |
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void svp_prog_read_16(svp_context *context) { uint16_t address = context->scratch1 >> 1; context->scratch1 = context->rom[address]; }