view svp_util.c @ 2230:3888c7ed4e36

Fix handling of sprite indices >= 64 in H32 mode
author Michael Pavone <pavone@retrodev.com>
date Wed, 07 Sep 2022 23:19:29 -0700
parents ca158bc091f9
children
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void svp_prog_read_16(svp_context *context)
{
	uint16_t address = context->scratch1 >> 1;
	context->scratch1 = context->rom[address];
}