Mercurial > repos > blastem
view shaders/default.v.glsl @ 993:38f1d897e804
Add Wonder Boy in Monster World to ROM DB as it needs working EEPROM support to work
author | Michael Pavone <pavone@retrodev.com> |
---|---|
date | Thu, 28 Apr 2016 19:20:31 -0700 |
parents | b7b7a1cab44a |
children | b1147418254a |
line wrap: on
line source
#version 110 attribute vec2 pos; varying vec2 texcoord; uniform float width; void main() { gl_Position = vec4(pos, 0.0, 1.0); texcoord = sign(pos) * vec2(width/1024.0, 240.0/-512.0) + vec2(width/1024.0, 240.0/512.0); }