view saves.c @ 2005:3ce38692a3f2

Set initial pan bits in YM2612 register array and not just the separate lr field of the channel. This fixes an issue in which some channels would be silent in VGM log output
author Michael Pavone <pavone@retrodev.com>
date Sun, 11 Oct 2020 22:42:10 -0700
parents a568dca999b2
children
line wrap: on
line source

#include <string.h>
#include <stdlib.h>
#include "saves.h"
#include "util.h"

#ifdef _WIN32
#define localtime_r(a,b) localtime(a)
#include <windows.h>
#endif
//0123456789012345678901234678
//Slot N - December 31st, XXXX
#define MAX_DESC_SIZE 40

char *get_slot_name(system_header *system, uint32_t slot_index, char *ext)
{
	if (!system->save_dir) {
		return NULL;
	}
	char *fname;
	if (slot_index < 10) {
		size_t name_len = strlen("slot_N.") + strlen(ext) + 1;
		fname = malloc(name_len);
		snprintf(fname, name_len, "slot_%d.%s", slot_index, ext);
	} else {
		size_t name_len = strlen("quicksave.") + strlen(ext) + 1;
		fname = malloc(name_len);
		snprintf(fname, name_len, "quicksave.%s", ext);
	}
	char const *parts[] = {system->save_dir, PATH_SEP, fname};
	char *ret = alloc_concat_m(3, parts);
	free(fname);
	return ret;
}

save_slot_info *get_slot_info(system_header *system, uint32_t *num_out)
{
	save_slot_info *dst = calloc(11, sizeof(save_slot_info));
	time_t modtime;
	struct tm ltime;
	for (uint32_t i = 0; i <= QUICK_SAVE_SLOT; i++)
	{
		char * cur = dst[i].desc = malloc(MAX_DESC_SIZE);
		char * fname = get_slot_name(system, i, "state");
		modtime = get_modification_time(fname);
		free(fname);
		if (!modtime && system->type == SYSTEM_GENESIS) {
			fname = get_slot_name(system, i, "gst");
			modtime = get_modification_time(fname);
			free(fname);
		}
		if (i == QUICK_SAVE_SLOT) {
			cur += snprintf(cur, MAX_DESC_SIZE, "Quick - ");
		} else {
			cur += snprintf(cur, MAX_DESC_SIZE, "Slot %d - ", i);
		}
		if (modtime) {
			strftime(cur, MAX_DESC_SIZE - (cur - dst->desc), "%c", localtime_r(&modtime, &ltime));
		} else {
			strcpy(cur, "EMPTY");
		}
		dst[i].modification_time = modtime;
	}
	*num_out = QUICK_SAVE_SLOT + 1;
	return dst;
}

void free_slot_info(save_slot_info *slots)
{
	if (!slots) {
		return;
	}
	for (uint32_t i = 0; i <= QUICK_SAVE_SLOT; i++)
	{
		free(slots[i].desc);
	}
	free(slots);
}