Mercurial > repos > blastem
view menu.h @ 1608:419a0a133b5c
Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
author | Michael Pavone <pavone@retrodev.com> |
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date | Fri, 03 Aug 2018 19:32:21 -0700 |
parents | 9a3e003bdcb3 |
children |
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/* Copyright 2015 Michael Pavone This file is part of BlastEm. BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text. */ #ifndef MENU_H_ #define MENU_H_ typedef struct { char *curpath; uint16_t latch; uint16_t state; uint8_t external_game_load; } menu_context; uint16_t menu_read_w(uint32_t address, void * context); void * menu_write_w(uint32_t address, void * context, uint16_t value); #endif // MENU_H_