Mercurial > repos > blastem
view nuklear_ui/blastem_nuklear.h @ 1608:419a0a133b5c
Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
author | Michael Pavone <pavone@retrodev.com> |
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date | Fri, 03 Aug 2018 19:32:21 -0700 |
parents | 7121daaa48c2 |
children |
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#ifndef BLASTEM_NUKLEAR_H_ #define BLASTEM_NUKLEAR_H_ #define NK_INCLUDE_FIXED_TYPES #define NK_INCLUDE_STANDARD_IO #define NK_INCLUDE_STANDARD_VARARGS #define NK_INCLUDE_DEFAULT_ALLOCATOR #define NK_INCLUDE_VERTEX_BUFFER_OUTPUT #define NK_INCLUDE_FONT_BAKING #include "nuklear.h" #include "nuklear_sdl_gles2.h" void blastem_nuklear_init(uint8_t file_loaded); void show_pause_menu(void); void show_play_view(void); uint8_t is_nuklear_active(void); uint8_t is_nuklear_available(void); void ui_idle_loop(void); #endif //BLASTEM_NUKLEAR_H_