view zlib/gzclose.c @ 1608:419a0a133b5c

Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
author Michael Pavone <pavone@retrodev.com>
date Fri, 03 Aug 2018 19:32:21 -0700
parents 00d788dac91a
children
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/* gzclose.c -- zlib gzclose() function
 * Copyright (C) 2004, 2010 Mark Adler
 * For conditions of distribution and use, see copyright notice in zlib.h
 */

#include "gzguts.h"

/* gzclose() is in a separate file so that it is linked in only if it is used.
   That way the other gzclose functions can be used instead to avoid linking in
   unneeded compression or decompression routines. */
int ZEXPORT gzclose(file)
    gzFile file;
{
#ifndef NO_GZCOMPRESS
    gz_statep state;

    if (file == NULL)
        return Z_STREAM_ERROR;
    state = (gz_statep)file;

    return state->mode == GZ_READ ? gzclose_r(file) : gzclose_w(file);
#else
    return gzclose_r(file);
#endif
}