view shaders/default.v.glsl @ 1748:48a43dff4dc0

Added init functions to z80_util.c so new Z80 core is closer to a drop in replacement for the old one
author Michael Pavone <pavone@retrodev.com>
date Thu, 07 Feb 2019 09:43:25 -0800
parents fa9ae059e4d3
children f3cca4b3f17a
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line source


attribute vec2 pos;
varying mediump vec2 texcoord;
uniform mediump float width, height;

void main()
{
	gl_Position = vec4(pos, 0.0, 1.0);
	texcoord = sign(pos) * vec2(width / 1024.0, height / -1024.0) + vec2(width / 1024.0, height / 1024.0);
}