view shaders/default.v.glsl @ 1963:495569c1dc61

Add support for printing a byte from memory in native debugger. Add stubs for GDB commands qThreadExtraInfo and qP
author Eric Fry <yuv422@users.noreply.github.com>
date Tue, 28 Apr 2020 22:03:04 +1000
parents fa9ae059e4d3
children f3cca4b3f17a
line wrap: on
line source


attribute vec2 pos;
varying mediump vec2 texcoord;
uniform mediump float width, height;

void main()
{
	gl_Position = vec4(pos, 0.0, 1.0);
	texcoord = sign(pos) * vec2(width / 1024.0, height / -1024.0) + vec2(width / 1024.0, height / 1024.0);
}