Mercurial > repos > blastem
view shaders/default.v.glsl @ 1963:495569c1dc61
Add support for printing a byte from memory in native debugger. Add stubs for GDB commands qThreadExtraInfo and qP
author | Eric Fry <yuv422@users.noreply.github.com> |
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date | Tue, 28 Apr 2020 22:03:04 +1000 |
parents | fa9ae059e4d3 |
children | f3cca4b3f17a |
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attribute vec2 pos; varying mediump vec2 texcoord; uniform mediump float width, height; void main() { gl_Position = vec4(pos, 0.0, 1.0); texcoord = sign(pos) * vec2(width / 1024.0, height / -1024.0) + vec2(width / 1024.0, height / 1024.0); }