Mercurial > repos > blastem
view multi_game.h @ 2009:4ace0fef6f8f
Add support for the parts of the KMod debug ports used by SGDK
author | Mike Pavone <pavone@retrodev.com> |
---|---|
date | Mon, 19 Oct 2020 15:46:16 -0700 |
parents | 14a2834d010c |
children |
line wrap: on
line source
#ifndef MULTI_GAME_H_ #define MULTI_GAME_H_ #include "serialize.h" void *write_multi_game_b(uint32_t address, void *context, uint8_t value); void *write_multi_game_w(uint32_t address, void *context, uint16_t value); void multi_game_serialize(genesis_context *gen, serialize_buffer *buf); void multi_game_deserialize(deserialize_buffer *buf, genesis_context *gen); #endif //MULTI_GAME_H_