Mercurial > repos > blastem
view blastem.h @ 1356:4d16c09210fd
Fix resampling code to deal with case in which output frequency is greater than the input frequency. Probably could stand to be improved, but at least it doesn't cause the emulator to deadlock
author | Michael Pavone <pavone@retrodev.com> |
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date | Thu, 11 May 2017 07:51:28 -0700 |
parents | 2eb54e24914e |
children | 2540c05520f2 |
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#ifndef BLASTEM_H_ #define BLASTEM_H_ #include "tern.h" #include "system.h" extern int headless; extern int exit_after; extern int z80_enabled; extern int frame_limit; extern tern_node * config; extern system_header *current_system; extern char *save_state_path; extern char *save_filename; #define QUICK_SAVE_SLOT 10 #endif //BLASTEM_H_