Mercurial > repos > blastem
view build_upload_win_nightly @ 1356:4d16c09210fd
Fix resampling code to deal with case in which output frequency is greater than the input frequency. Probably could stand to be improved, but at least it doesn't cause the emulator to deadlock
author | Michael Pavone <pavone@retrodev.com> |
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date | Thu, 11 May 2017 07:51:28 -0700 |
parents | f249fd91b0f5 |
children | 0d942ecf38c5 |
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#!/bin/sh name=$1 cd $HOME/blastem_win hg revert -a hg pull hg up rev=`hg summary | sed -E -n 's/^parent: [^:]+:([^ ]+) .*$/\1/p'` sed -i -E "s/(define BLASTEM_VERSION \"[^-]+)-pre\"/\1-pre-$rev\"/" blastem.c export OS=Windows ./build_release > /tmp/build_${name}_out.log result=$? if [ $result -ne 0 ]; then echo Build falied with return code $result exit $result fi . $HOME/remote.params artifact=$(tail -n 1 /tmp/build_${name}_out.log) echo "Uploaing $artifact to $REMOTE_HOST" scp -i "$REMOTE_IDENT" "$HOME/blastem_win/$artifact" $REMOTE_USER@$REMOTE_HOST:/home/$REMOTE_USER/nightlies