Mercurial > repos > blastem
view debug.h @ 1356:4d16c09210fd
Fix resampling code to deal with case in which output frequency is greater than the input frequency. Probably could stand to be improved, but at least it doesn't cause the emulator to deadlock
author | Michael Pavone <pavone@retrodev.com> |
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date | Thu, 11 May 2017 07:51:28 -0700 |
parents | 85a90964b557 |
children | 2455662378ed d6d4c006a7b3 |
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#ifndef DEBUG_H_ #define DEBUG_H_ #include <stdint.h> #include "m68k_core.h" #include "z80_to_x86.h" typedef struct disp_def { struct disp_def * next; char * param; uint32_t index; char format_char; } disp_def; typedef struct bp_def { struct bp_def *next; char *commands; uint32_t address; uint32_t index; } bp_def; bp_def ** find_breakpoint(bp_def ** cur, uint32_t address); bp_def ** find_breakpoint_idx(bp_def ** cur, uint32_t index); void add_display(disp_def ** head, uint32_t *index, char format_char, char * param); void remove_display(disp_def ** head, uint32_t index); void debugger(m68k_context * context, uint32_t address); z80_context * zdebugger(z80_context * context, uint16_t address); #endif //DEBUG_H_