Mercurial > repos > blastem
view mem.c @ 1356:4d16c09210fd
Fix resampling code to deal with case in which output frequency is greater than the input frequency. Probably could stand to be improved, but at least it doesn't cause the emulator to deadlock
author | Michael Pavone <pavone@retrodev.com> |
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date | Thu, 11 May 2017 07:51:28 -0700 |
parents | 101b5ce682fe |
children | 8e86cd581620 |
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/* Copyright 2013 Michael Pavone This file is part of BlastEm. BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text. */ #include <sys/mman.h> #include <stddef.h> #include <stdint.h> #include <stdlib.h> #include <unistd.h> #include <errno.h> #include <stdio.h> #include "mem.h" #include "arena.h" #ifndef MAP_ANONYMOUS #define MAP_ANONYMOUS MAP_ANON #endif #ifndef MAP_32BIT #define MAP_32BIT 0 #endif void * alloc_code(size_t *size) { //start at the 1GB mark to allow plenty of room for sbrk based malloc implementations //while still keeping well within 32-bit displacement range for calling code compiled into the executable static uint8_t *next = (uint8_t *)0x40000000; uint8_t *ret = try_alloc_arena(); if (ret) { return ret; } if (*size & (PAGE_SIZE -1)) { *size += PAGE_SIZE - (*size & (PAGE_SIZE - 1)); } ret = mmap(next, *size, PROT_EXEC | PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANONYMOUS | MAP_32BIT, -1, 0); if (ret == MAP_FAILED) { perror("alloc_code"); return NULL; } track_block(ret); next = ret + *size; return ret; }