Mercurial > repos > blastem
view realtec.c @ 1356:4d16c09210fd
Fix resampling code to deal with case in which output frequency is greater than the input frequency. Probably could stand to be improved, but at least it doesn't cause the emulator to deadlock
author | Michael Pavone <pavone@retrodev.com> |
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date | Thu, 11 May 2017 07:51:28 -0700 |
parents | f13f51e9f9f2 |
children | 11ac0b511cff |
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#include <stdint.h> #include <stdlib.h> #include <string.h> #include "romdb.h" #include "genesis.h" #include "util.h" typedef struct { uint8_t rom_space[512*1024]; uint8_t regs[3]; } realtec; uint8_t realtec_detect(uint8_t *rom, uint32_t rom_size) { //All Realtec mapper games are 512KB total if (rom_size != 512*1024) { return 0; } return memcmp(rom + 0x7E100, "SEGA", 4) == 0; } static void *realtec_write_b(uint32_t address, void *context, uint8_t value) { if (address & 1) { return context; } m68k_context *m68k = context; genesis_context *gen = m68k->system; if (!gen->extra) { gen->extra = m68k->mem_pointers[0]; } realtec *r = gen->extra; uint32_t offset = address >> 13; uint8_t dirty = 0; if (offset < 3 && r->regs[offset] != value) { r->regs[offset] = value; //other regs are only 3 bits, so assume 3 for this one too uint32_t size = (r->regs[1] & 0x7) << 17; uint32_t start = (r->regs[2] & 7) << 17 | (r->regs[0] & 6) << 19; if (size > 512*1024) { size = 512*1024; } for(uint32_t cur = 0; cur < 512*1024; cur += size) { if (start + size > 512*1024) { memcpy(r->rom_space + cur, gen->cart + start/2, 512*1024-start); //assume it wraps memcpy(r->rom_space + cur + 512*1024-start, gen->cart, size - (512*1024-start)); } else { memcpy(r->rom_space + cur, gen->cart + start/2, size); } } m68k_invalidate_code_range(gen->m68k, 0, 0x400000); } return context; } static void *realtec_write_w(uint32_t address, void *context, uint16_t value) { return realtec_write_b(address, context, value >> 8); } rom_info realtec_configure_rom(uint8_t *rom, uint32_t rom_size, memmap_chunk const *base_map, uint32_t base_chunks) { rom_info info; realtec *r = calloc(sizeof(realtec), 1); for (uint32_t i = 0; i < 512*1024; i += 8*1024) { memcpy(r->rom_space + i, rom + 0x7E000, 8*1024); } byteswap_rom(512*1024, (uint16_t *)r->rom_space); uint8_t *name_start = NULL, *name_end = NULL; for (int i = 0x94; i < 0xE0; i++) { if (name_start) { if (rom[i] < ' ' || rom[i] > 0x80 || !memcmp(rom+i, "ARE", 3) || !memcmp(rom+i, "are", 3)) { name_end = rom+i; break; } } else if (rom[i] > ' ' && rom[i] < 0x80 && rom[i] != ':') { name_start = rom + i; } } if (name_start && !name_end) { name_end = rom + 0xE0; } if (name_end) { while (name_end > name_start && name_end[-1] == ' ') { name_end--; } info.name = malloc(name_end-name_start+1); memcpy(info.name, name_start, name_end-name_start); info.name[name_end-name_start] = 0; } else { info.name = strdup("Realtec Game"); } info.save_type = SAVE_NONE; info.save_size = 0; info.save_buffer = NULL; info.num_eeprom = 0; info.eeprom_map = NULL; info.port1_override = info.port2_override = info.ext_override = info.mouse_mode = NULL; info.map_chunks = base_chunks + 2; info.map = calloc(sizeof(memmap_chunk), info.map_chunks); info.map[0].mask = sizeof(r->rom_space)-1; info.map[0].flags = MMAP_READ|MMAP_CODE|MMAP_PTR_IDX; info.map[0].start = 0; info.map[0].end = 0x400000; info.map[0].buffer = r->rom_space; info.map[0].write_16 = NULL; info.map[0].read_16 = NULL; info.map[0].write_8 = NULL; info.map[0].read_8 = NULL; info.map[1].mask = 0x7FFF; info.map[1].flags = 0; info.map[1].start = 0x400000; info.map[1].end = 0x800000; info.map[1].write_16 = realtec_write_w; info.map[1].write_8 = realtec_write_b; info.map[1].read_16 = NULL; info.map[1].read_8 = NULL; memcpy(info.map + 2, base_map, base_chunks * sizeof(memmap_chunk)); return info; }